by joe_rogers_11155 on Wed Dec 30, 2009 12:38 am
I'm gonna be pulling out of the competition because I bit off more than I could chew for a month's worth of work. I have a lot of content created and polished...but the way my map has been planned, the sniper battles are going to take place toward the second half. So far, I'm only just starting the mapping on the second half of the map. So I just don't have anything to submit that actually involves snipers.
But as Valve says...it's better to release an excellent piece of content late, than to release a shitty piece of content early. Or on time.
So look for my Sniperville entry at the end of January, it just won’t be in the competition. It should still adhere to the rules set forth by the competition. And good luck to everyone else involved in the competition. This has taught me a lot about setting expectations and goals for my projects, and this is still going to be my very first official map release...so I have more to learn.
"Day breaks, but decay soon follows." - Ava WinonaCurrently developing in radio silence... 99 BoltsHere's another project of mine... Assault on OverwatchAre you new to Source SDK? VDC