ModDB 2009 Mod Of The Year Nominations Have Begun

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Re: ModDB 2009 Mod Of The Year Nominations Have Begun

Postby srredfire on Mon Dec 21, 2009 11:33 pm

WHO WANTS MY VOTE? I WORK AT MODDB AND MY VOTE IS WORTH 5 VOTES!
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Re: ModDB 2009 Mod Of The Year Nominations Have Begun

Postby Armageddon on Mon Dec 21, 2009 11:46 pm

NEPTUNE WANTS IT! :D

BUT YOU DON'T WORK AT MODDB!
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Re: ModDB 2009 Mod Of The Year Nominations Have Begun

Postby Mess on Mon Dec 21, 2009 11:52 pm

Habboi wrote:Voted for City 17 and Research and Development.

Vote for Pipe Dream in the year 2012.



thanks habboi <3
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Re: ModDB 2009 Mod Of The Year Nominations Have Begun

Postby Surfa on Mon Dec 21, 2009 11:59 pm

Habboi wrote:Voted for City 17 and Research and Development.

Vote for Pipe Dream in the year 2012.


Damn it man you're stabbing me in the back here I thought pipe-dream bros (sounds like mairo) where before hoes (in this case fancy screenshots).
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Re: ModDB 2009 Mod Of The Year Nominations Have Begun

Postby Phott on Tue Dec 22, 2009 1:21 am

You don't just have one vote you know.
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Re: ModDB 2009 Mod Of The Year Nominations Have Begun

Postby Gary on Tue Dec 22, 2009 3:05 am

I'll vote for C17 if I see something ground braking or extremely cool. So far I have only seen some use of the projected texture light and the reflective brush entity. The mod it self looks good, but they act as if they added features to the game. I'll shut up if I see something really amazing.

That said, I'll look around before I vote, OC is temping, as it is based on fun, but I think it's Team lacks the skill to make the mod prosper any farther then it already has.
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Re: ModDB 2009 Mod Of The Year Nominations Have Begun

Postby Mess on Tue Dec 22, 2009 8:48 am

that's a shame you think that Gary because it's not really true... check out our latest news update and you'll see a whole host of gameplay and engine changes, as well as our pretty visual effects :D
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Re: ModDB 2009 Mod Of The Year Nominations Have Begun

Postby Gary on Tue Dec 22, 2009 9:00 am

Well, after looking at the game play and such there does seem to be some changes. If there is really more changes then I think, sorry for not seeing them, I have never even seen Ep2 at full settings because of the GPU I currently have.

By the way, you seem to be part of their team, could you maybe do something to the Combine AI, like lower the spread on there weapons? Because I am truly sick of watching one rebel fight of an entire squad of Combine soldiers.
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Re: ModDB 2009 Mod Of The Year Nominations Have Begun

Postby MrTwoVideoCards on Tue Dec 22, 2009 9:06 am

Gary wrote:Well, after looking at the game play and such there does seem to be some changes. If there is really more changes then I think, sorry for not seeing them, I have never even seen Ep2 at full settings because of the GPU I currently have.

By the way, you seem to be part of their team, could you maybe do something to the Combine AI, like lower the spread on there weapons? Because I am truly sick of watching one rebel fight of an entire squad of Combine soldiers.


Already fixed, and sorry about how you felt about the feature implementations. We don't think we added them in, but it's hard to properly word that into our updates when we do. As much as we work on engine features, gameplay comes first!
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Re: ModDB 2009 Mod Of The Year Nominations Have Begun

Postby Gary on Tue Dec 22, 2009 9:14 am

MrTwoVideoCards wrote:Already fixed, and sorry about how you felt about the feature implementations. We don't think we added them in, but it's hard to properly word that into our updates when we do. As much as we work on engine features, gameplay comes first!


Ah, I see. And I agree, a great looking game is crap without gameplay. Though, I also have to say, your mapping is very well done.

I think I might just vote for C17 after all, I look forward to playing it. By the way, you C17 developers are very polite.
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Re: ModDB 2009 Mod Of The Year Nominations Have Begun

Postby MrTwoVideoCards on Tue Dec 22, 2009 9:54 am

Gary wrote:
MrTwoVideoCards wrote:Already fixed, and sorry about how you felt about the feature implementations. We don't think we added them in, but it's hard to properly word that into our updates when we do. As much as we work on engine features, gameplay comes first!


Ah, I see. And I agree, a great looking game is crap without gameplay. Though, I also have to say, your mapping is very well done.

I think I might just vote for C17 after all, I look forward to playing it. By the way, you C17 developers are very polite.


It's sad how a lot of developers out there aren't. It' puzzles why they wouldn't even be in the first place. But hey, even giant company's like Activision can lose sight of listening to players as well.
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Re: ModDB 2009 Mod Of The Year Nominations Have Begun

Postby source-maps on Tue Dec 22, 2009 1:24 pm

now they own your soul gary!
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Re: ModDB 2009 Mod Of The Year Nominations Have Begun

Postby Mephasto on Tue Dec 22, 2009 2:02 pm

I'm not going to eaven try, smaller mods get trampled by larger ones media hype. I wish you luck MrTwoVideoCards, you have earned my vote :)
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Re: ModDB 2009 Mod Of The Year Nominations Have Begun

Postby Gary on Tue Dec 22, 2009 2:07 pm

source-maps wrote:now they own your soul gary!


Oh god no, I knew this would happen!

Anyways, I couldn't agree more Mr. TwoVideoCards. And you guys got my vote!
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Re: ModDB 2009 Mod Of The Year Nominations Have Begun

Postby Major Banter on Tue Dec 22, 2009 2:35 pm

Dear Esther, 99 Bolts and Raindrop got mine.

I'd vote for the Cookie Mod, but THERE'S BEEN NO PROGRESS KILLA
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