Steam for Mac officially announced

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Re: Steam for Mac officially announced

Postby 904 on Mon Mar 08, 2010 11:15 pm

One platform at a time probably. OSX is probably easier to manage due to limited number of configurations. It'll pretty easy to say wether a game runs on a mini, imac or macbook etc., making it easier to support it. Installed base for capable linux desktops is probably even smaller than OSX anyway.
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Re: Steam for Mac officially announced

Postby Blink on Tue Mar 09, 2010 12:35 am

Both Left 4 Deads have been confirmed - http://www.l4d.com/blog/post.php?id=3570
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Re: Steam for Mac officially announced

Postby Megadude on Tue Mar 09, 2010 12:45 am

  • Owning L4d on Windows = already own it on Mac.
  • Windows and Macs can play together.
  • Macs can create maps.

Sounds pretty cool.
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Re: Steam for Mac officially announced

Postby Mr-Jigsaw on Tue Mar 09, 2010 1:08 am

Dammit, now my 50gb bootcamp partition is kinda pointless.

Oh well, this is a good thing.
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Re: Steam for Mac officially announced

Postby Spike on Tue Mar 09, 2010 1:28 am

Oh no, emos in my Steam.
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Re: Steam for Mac officially announced

Postby Vicpop on Tue Mar 09, 2010 1:47 am

running out of reasons to run windows.
hmmmmmmmm
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Re: Steam for Mac officially announced

Postby Terr on Tue Mar 09, 2010 3:44 am

Blink wrote:Both Left 4 Deads have been confirmed - http://www.l4d.com/blog/post.php?id=3570

After clicking through that link and following the missive at the bottom (that is, to check out the Steam store) I feel compelled to note that Deus Ex is only $5 for anyone who missed out on pure awesome.
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Re: Steam for Mac officially announced

Postby Dr. Delta on Tue Mar 09, 2010 3:56 am

Psy wrote:
Major Banter wrote:I see this as another kick in the teeth for PlayStation. Seriously Valve, grow the fuck up and develop for it.

Arrogant git is Gabe.


Except the hardware in a Mac is identical to a PC nowadays whilst the PS3 only has a Nvidia GPU in common with a PC. So you could run the OpenGL render path through it but there's the complications with the CPU.

Dionysos wrote:no linux? sob :cry:
Well at least they seem to be integrating opengl which should make it easier for linux.


Let's hope so and let's also hope that other developers (*cough* Epic *cough) jump on the multi-platform bandwagon as well. :D


I disagree. 'Apple' hardware is still outdated. -> http://www.apple.com/imac/specs.html
The best you can get is an ATI Radeon HD 4850. June 19, 2008.

But I'm interested in seeing Mac users play online with their 1 button mouse. (that 'old' one)

Also the PS3 doesn't run OpenGL, it uses OpenGL ES; which is different.
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Re: Steam for Mac officially announced

Postby cypher543 on Tue Mar 09, 2010 6:18 am

Something tells me this means a completely rewritten version of Hammer... with a cross-platform GUI system. It's been needing a good update for a while. :)
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Re: Steam for Mac officially announced

Postby 904 on Tue Mar 09, 2010 7:45 am

@delta (& others) The majority of the games begin played are low-priced 'casual' games that run fine on mac hardware. Also, Source is not a very demanding engine and scales down nicely, again making it viable to port to mac.
Valve has grown into a content delivery business, they cannot port Steam to the consoles, the next thing is OSX which has been reported to have more than 10% desktop market share in the US. And again Valve will be the first to do it, so expect a high marketshare in that area. It's all about marketpenetration for Steam and delivering as much content as possible. Porting Source to OSX is just a way to show other developers that it's possible.
It might even have a side-effect on Apple, making them use more current video hardware for their high-end imacs & macbooks.
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Re: Steam for Mac officially announced

Postby Psy on Tue Mar 09, 2010 10:45 am

delta_nl wrote:
Psy wrote:
Major Banter wrote:I see this as another kick in the teeth for PlayStation. Seriously Valve, grow the fuck up and develop for it.

Arrogant git is Gabe.


Except the hardware in a Mac is identical to a PC nowadays whilst the PS3 only has a Nvidia GPU in common with a PC. So you could run the OpenGL render path through it but there's the complications with the CPU.

Dionysos wrote:no linux? sob :cry:
Well at least they seem to be integrating opengl which should make it easier for linux.


Let's hope so and let's also hope that other developers (*cough* Epic *cough) jump on the multi-platform bandwagon as well. :D


I disagree. 'Apple' hardware is still outdated. -> http://www.apple.com/imac/specs.html
The best you can get is an ATI Radeon HD 4850. June 19, 2008.

But I'm interested in seeing Mac users play online with their 1 button mouse. (that 'old' one)

Also the PS3 doesn't run OpenGL, it uses OpenGL ES; which is different.


I meant identical in the sense of architectures. None of that PowerPC business or whatever they used to have.
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Re: Steam for Mac officially announced

Postby Dr. Delta on Tue Mar 09, 2010 1:21 pm

So we all agree, Steam on the Mac is a step forwards.
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Re: Steam for Mac officially announced

Postby source-maps on Tue Mar 09, 2010 2:12 pm

delta_nl wrote:So we all agree, Steam on the Mac is a step forwards.


I never agreed to anything
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Re: Steam for Mac officially announced

Postby Psy on Tue Mar 09, 2010 2:14 pm

delta_nl wrote:So we all agree, Steam on the Mac is a step forwards.


No - it's a leap forward!
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Re: Steam for Mac officially announced

Postby Dr. Delta on Tue Mar 09, 2010 8:18 pm

Psy wrote:
delta_nl wrote:So we all agree, Steam on the Mac is a step forwards.


No - it's a leap forward!


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