It is currently Fri May 31, 2024 3:19 am

cashed wrote:If they are coding for OpenGL, why not make a linux version??


dissonance wrote:cashed wrote:If they are coding for OpenGL, why not make a linux version??
I'm going to take this opportunity to renew my "fuckin' called it" for HL3 being native-linux.






Furthermore, Mac and Windows players will be part of the same multiplayer universe, sharing servers, lobbies, and so forth. We fully support a heterogeneous mix of servers and clients...

Psy wrote:delta_nl wrote:So we all agree, Steam on the Mac is a step forwards.
No - it's a leap forward!




Oh, fantastic.stoopdapoop wrote:I remember that actually.dissonance wrote:I'm going to take this opportunity to renew my "fuckin' called it" for HL3 being native-linux.cashed wrote:If they are coding for OpenGL, why not make a linux version??


Puffenstuff wrote:I wonder if the SDK base will be ported. And if so, will existing mods that use it run out of the box (so to speak) or will they need tweaking?
Alfred Reynolds wrote:We will be releasing code support for OSX so you can compile your mods for OSX. The timing of that will be shortly after release.
Alfred Reynolds wrote:The Orange Box era engine will be supported for mods on OSX.






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