Valve Announce Alien Swarm

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Re: Valve Announce Alien Swarm

Postby F0xHunter on Mon Jul 19, 2010 9:42 pm

Vicpop wrote:in-editor engine viewport

say that again?
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Re: Valve Announce Alien Swarm

Postby Lindsey on Mon Jul 19, 2010 9:45 pm

So is that something like what Crysis and other modern engines do with instant previews?

Course my question is does it actually work or will it be like the lighting preview feature ¬_¬
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Re: Valve Announce Alien Swarm

Postby Dives on Mon Jul 19, 2010 10:08 pm

I'm really liking this game so far. Its gets pretty frantic at times. I dislike how some missions end if your tech guy dies though.
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Re: Valve Announce Alien Swarm

Postby Dives on Mon Jul 19, 2010 10:41 pm

Ok some SDK stuff. They've improved the lighting preview. It now works with light and light_spot entities. No support for light_environment though.
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Theres a new toolbar called Foundry that has things like "Send selected entities to engine" and "move engine view to hammer 3d view", but I can't seem to get them to do anything.
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Re: Valve Announce Alien Swarm

Postby source-maps on Mon Jul 19, 2010 10:48 pm

Dives wrote:Ok some SDK stuff. They've improved the lighting preview. It now works with light and light_spot entities. No support for light_environment though.
Image

Theres a new toolbar called Foundry that has things like "Send selected entities to engine" and "move engine view to hammer 3d view", but I can't seem to get them to do anything.


is that the normal sdk or hlf2 sdk?

and did they also fix 'displacements not getting lit in lighting preview"
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Re: Valve Announce Alien Swarm

Postby Gary on Mon Jul 19, 2010 10:57 pm

O_o

Must... resist... downloading...
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Re: Valve Announce Alien Swarm

Postby Dives on Mon Jul 19, 2010 10:59 pm

This is the new Alien Swarm SDK.
Displacements work somewhat. They can get strange light splotches for some reason.
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Re: Valve Announce Alien Swarm

Postby source-maps on Mon Jul 19, 2010 11:07 pm

meh.. nothing to get excited about
do want to see the engine view-port tho
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Re: Valve Announce Alien Swarm

Postby MáØ on Tue Jul 20, 2010 12:36 am

So did a little test, hammer's new lighting preview vs in game (now I know in game will always be better, no need to attack me >.>):

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Re: Valve Announce Alien Swarm

Postby YokaI on Tue Jul 20, 2010 12:52 am

Yokai wrote:The TileGen mapping system sounds like a great addition to the source engine, however I would like to know if there's any flexibility with what axis you want to be working in.

Currently I am using UDK for a side scrolling game, but my familiarity to source and it's new engine have got me swaying back in this direction once more. Because of this, I was wondering in a "new mod" creation scenario, will modders be given the ability to use tile gen in a different way than Alien Swarm uses it?

Thanks,

P.S. Is there any chance at all you streamlined the mesh/prop-importing process to make it less of a pain? :(


Jonathan (Valve) wrote:The source code to TileGen is included in the SDK, so if your mod team has a programmer, you can make it work in any axis you want!


Just thought it would be interesting to share.

edit: I messed around with Tilegen a bit, and it seems like it could be very useful in the right hands. Having said this, I don't really know if it's exactly what I was expecting. I need to play around with it some more later.
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Re: Valve Announce Alien Swarm

Postby cz_squishy on Tue Jul 20, 2010 3:25 am

I just played 4 hours in one sitting. What can I say? The game's fun and addicting
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Re: Valve Announce Alien Swarm

Postby city14 on Tue Jul 20, 2010 4:56 am

I played with my brother and general vivi for like 20-30 minutes. A lot of fun, but on a 2 person team... we died a lot...
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Re: Valve Announce Alien Swarm

Postby Jangalomph on Tue Jul 20, 2010 5:49 am

I played for about.. 7 hours.. got to level 24, so addicting. Cant wait to get my hands on these particles >:D!!!!!
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Has anyone really been far even as decided to use even go want to do look more like?
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Re: Valve Announce Alien Swarm

Postby ad_hominem on Tue Jul 20, 2010 9:50 am

So... anyone fancy a game?
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Re: Valve Announce Alien Swarm

Postby Saxon on Tue Jul 20, 2010 10:04 am

Hells yeah :3

God damn it, I'll never find a job now :<
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