PiMuRho wrote:I'm actually surprised that there hasn't been a third-party map editor, given that Hammer is really just a glorified text editor.
IIRC there is a 3rd party map tool, someone here will know it but I can't remember it's name. Looked more like a 3D program as well, for epic brush creation. Never got round to trying it out.
Also I agree about the model import, texture import is usually fine but you have to restart Hammer everytime you create or edit a prop while it's running. And then there's the goddamn model browser and it's epically long refresh time as it cycles through every damn model including hl2 sets. And I've NEVER got the fucker to simply display tf2 models by clicking on the 'tf2 folder' tag at the top. OF WHICH THERE ARE TWO? </Eddie Izzard voice>.
Yeah, I am going to bitch and whine about it. I'm mostly a modeller, and apart from HLMV (which does have some terrific features, like the attachment modification stuff) and the handful of smds they gave us with the sdk_content, they've done sod all. We have to rely on people like Cannonfodder, Jed, etc to make tools and tutorials. And let's remember the VDC is almost entirely written by users, not Valve.
As a modeller, I'm not asking for a huge deal. Some up to date decompilers, because none of us can learn without delving into Valve made models; better model importing for Hammer, because it's just long and, to be honest, we all know Valve can do better.
Banter, we all know the SDK is the best when it comes to community friendly, and that's part of the point: Valve have always made it clear that they take pride in this, but lately the bugs have become more unbearable than ever. Look at the whole 2009 SDK thing. At what point did Valve say "Oh no, you should move all your mods to 2007, that's the new Orangebox". AFAIR, never. We had to work that out ourselves. How hard could it have been to just tell us that?
Remember, the majority of stuff that actually makes the SDK user friendly was in fact suggested by the community. Valve putting it in, makes them user friendly. Now we're just asking them to put some other things in, that are a bit more important than before.
http://developer.valvesoftware.com/wiki/Hammer_Feature_Requests
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