It is currently Fri May 31, 2024 7:18 am


Surfa wrote:...
Also I think the main reason for this decline is that valve are recognizing that modding is slowly dieing. People now are creating indie games instead of mods. Engines like unity and udk allow people to create games with the same amount of effort as mods but then release them for cash at the end making it a more attractive route to go down. Custom maps and campaigns will obviously still be around but there has been a decline in new hl2 mods over the last couple of years.
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Surfa wrote:Also I think the main reason for this decline is that valve are recognizing that modding is slowly dieing.




I hope I never have to work in source ever again.

jister wrote:Surfa wrote:...
Also I think the main reason for this decline is that valve are recognizing that modding is slowly dieing. People now are creating indie games instead of mods. Engines like unity and udk allow people to create games with the same amount of effort as mods but then release them for cash at the end making it a more attractive route to go down. Custom maps and campaigns will obviously still be around but there has been a decline in new hl2 mods over the last couple of years.
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exactly so where is valve staying with this "best thing that ever happened to the Mod community"...
maybe the reason they are so behind compared to Unity/UDK is that there tools and editor are to sketchy to release a stand alone version of.
And sorry to say but if source is seeing the grant evolution that happened to the mod community (going from modding to creating "indie" games with the same effort) as dying, then they might as well stop releasing SDK's.



ErikKiller wrote:Well I only use Hammer and Hammer works perfectly for me.
)





Plague wrote:Well a guy on twitter got Gabe to at least admit to working on EP3, imagine what we could do if we got a truly organized group.




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