Valve have revealed more about Portal 2 at GamesCom 2010. Perhaps the most pertinent information is that the game will be released on February 9 2011. They have also revealed that the voice of Wheatley is to be provided by Office star Stephen Merchant.
Looks good, don't want to watch to much, so I don't spoil anything.
The dynamic lighting looks freaking awesome! Wheatley's flashlight was created just to show off their new lighting.
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Not much new imo, but that lighting... god damn that lighting was sexy...
Contact. The EU welcomes the pain free. That's emotional impact. I actually think limitation is good for creativity. If we had an engine that could do everything, we would be in trouble. It gives us focus. ~~ Randy Lundeen
Contact. The EU welcomes the pain free. That's emotional impact. I actually think limitation is good for creativity. If we had an engine that could do everything, we would be in trouble. It gives us focus. ~~ Randy Lundeen
source-maps wrote:erh most likely it's not comming @ 9 feb
Or thats what Valve wants you to think!
Contact. The EU welcomes the pain free. That's emotional impact. I actually think limitation is good for creativity. If we had an engine that could do everything, we would be in trouble. It gives us focus. ~~ Randy Lundeen
Wow source engine 2010? looks like i need to buy a new pc does it use a dynamic fluids system???? that gel that splashes on the floor like paint the cube tubes
Last edited by poisonic on Thu Aug 19, 2010 4:35 pm, edited 2 times in total.
poisonic wrote:Wow source engine 2010? looks like i need to buy a new pc
No no no, Portal 2 got pushed back so it could be put into the 2011 Source engine
Contact. The EU welcomes the pain free. That's emotional impact. I actually think limitation is good for creativity. If we had an engine that could do everything, we would be in trouble. It gives us focus. ~~ Randy Lundeen
Stephen Merchant is a fucking legend, and it was an awesome move to get him in to voice Wheatley. Also means for a possible bigger fanbase for portal 2, as fans of the Office/Extras will be curious about this. Especially english folk heh heh. He dwells from Bristol too! woooo
Oh and I think that glass is just a very nice dynamic model. What impressed and amused me most was the repulsion gel when it goes through the excursion tunnel. That was a wow moment. And then the turrets bouncing around was great.
Oh and sorry to break everyones' happiness over this new dynamic lighting...it doesnt look very new. I found a slightly higher quality vid on IGN/gamespot and it still has the grainy edges on Wheatley's flashlight :/ It looks slightly updated and it's obvious more of these lights can be used, but it doesnt look like a complete overhaul of the lighting system.
I was not thinking complete overhaul, we still have to wait till computer that are 10yrs old can handle dynamic lighting...... But it is a lot better looking!
Contact. The EU welcomes the pain free. That's emotional impact. I actually think limitation is good for creativity. If we had an engine that could do everything, we would be in trouble. It gives us focus. ~~ Randy Lundeen