Black Mesa: Opening Level Screenshots

Comment on the news articles here.

Re: Black Mesa: Opening Level Screenshots

Postby Major Banter on Thu Sep 09, 2010 9:22 pm

My answer?

I agree.
ImageImageImage
Major Banter
Veteran
Veteran
 
Joined: Tue Apr 01, 2008 10:52 pm
Location: UK

Re: Black Mesa: Opening Level Screenshots

Postby theNotSoNinja on Sun Sep 19, 2010 12:56 pm

It's jolly strange how protective people get over mods these days what? Industrial esbionage is something I would leave the industry to worry about. Why not give people a bit more in the way of the odd screen shots and wips? I guess they have generated enough hype to keep everyone hooked however, I havent seen a media release from bms in yonks and its starting to drag a litttle. Then again it's thier mod they can do what they will with it.
User avatar
theNotSoNinja
Regular
Regular
 
Joined: Sun May 27, 2007 12:09 pm
Location: UK

Re: Black Mesa: Opening Level Screenshots

Postby cpl. punishment on Sun Sep 19, 2010 1:23 pm

I wouldn't be surprised if the backlash from failing to meet the "end of 2009" deadline made them decide to stop doing public releases.
cpl. punishment
Been Here A While
Been Here A While
 
Joined: Thu Oct 04, 2007 10:48 pm

Re: Black Mesa: Opening Level Screenshots

Postby Sn1pe on Sun Sep 19, 2010 3:05 pm

Image

After 6 years of development:

Great animation, great lighting, great models, great mapping, great textures.

What can I say? BMS makes half life 2 look like vaporware with it's outstanding quality.
User avatar
Sn1pe
Member
Member
 
Joined: Mon Dec 21, 2009 3:22 am
Location: rgrgrgrgr

Re: Black Mesa: Opening Level Screenshots

Postby joe_rogers_11155 on Sun Sep 19, 2010 5:37 pm

There's a little hole inside the left wrist, oops!! Also the right fingers look broken. Otherwise looks decent I suppose. The whole thing looks WIP really, but I'm not a modeler.
"Day breaks, but decay soon follows." - Ava Winona
Currently developing in radio silence... 99 Bolts
Here's another project of mine... Assault on Overwatch
Are you new to Source SDK? VDC
joe_rogers_11155
Veteran
Veteran
 
Joined: Wed Oct 08, 2008 11:11 pm
Location: United States

Re: Black Mesa: Opening Level Screenshots

Postby Garrador on Mon Sep 27, 2010 3:27 pm

ouch, those hands doesent look so good. Texture on the arms is not top notch, and I get that there should be wear and tear. But damn... And the backface issue should definatly be resolved.
You click on Build or type
make (or some equivalent), and you are astonished, then mortified, as you realize that the whole world is being
recompiled and relinked!
- Scott Meyers
User avatar
Garrador
Veteran
Veteran
 
Joined: Fri May 12, 2006 10:39 pm
Location: Norway

Re: Black Mesa: Opening Level Screenshots

Postby bobthehobo on Wed Oct 20, 2010 3:32 am

Vilham wrote:tbh this is really starting to look dated, they need to get their groove on and get this finished.

That's exactly what I was thinking.






















I'd still play it. :-D
Image
Do the internet a favor: proof read your posts.
XBL: Doctor Fifer
User avatar
bobthehobo
Pheropod
Pheropod
 
Joined: Thu Sep 08, 2005 9:27 pm
Previous

Return to Site News

Who is online

Users browsing this forum: No registered users

cron