Gary wrote:Looking at the models... so many polygons, I'm talking tens of thousands.
Examples? I can expect GLaDOS/Wheatly to be absurdly high counts, but what else?
It is currently Fri May 31, 2024 7:17 am
Gary wrote:Looking at the models... so many polygons, I'm talking tens of thousands.

Gary wrote:Easy, I extracted all of it yesterday. GCFscape or something.

Highlight to read:So I got to thinking on the turret who you save.
He mentions the story of Prometheus, this got me wondering with this whole turret society thing going around.
We know GLaDOS rules pretty harshly and carries out the old Aperture Science method of making sure no AI has time to gain free thought. (Cubes, Turrets, Androids)
We also get a glimpse at turrets with personality and free will being discarded for the (working :\) and docile turrets based on a perfect template.
So its obvious now that the facility did not just stop and at least ran minimally during GLaDOS's time gone.
We also know by Wheatlys reaction that GLaDOS is a feared relic of the past.
Now can we not assume the Turrets were basically freed of the fear of being destroyed for free will?
This puts a whole spin on the Prometheus story, Chell GAVE the Turrets, and probably plenty of other AIs the abillity to think and learn for themselves.
Thus bringing down a fire and being punished for it.









Highlight to read:Aperture's history, the overgrown concurrent complex, the awesome new puzzles, and all the little clues that Valve put everywhere... Such a good time. At some point I realized I was running through portals with a potato that had an incredibly deadly AI through the catacombs of an endless futuristic research facility, and I was like "this shit is crazy." And that was BEFORE I blew a hole in the moon.
Highlight to read:Glados was actually the assistant from old Aperture? Or was she just a part of Glados..? Why did Glados erase her in the end?



RefaelBA wrote:Only something I didn't quite understand...Highlight to read:Glados was actually the assistant from old Aperture? Or was she just a part of Glados..? Why did Glados erase her in the end?
Highlight to read:I think Caroline was part of her, Cave did want her to run the facility remember
I also think that Glados erased her because it made her a 'better person' or 'AI'... I guess she didn't like that
anyway, there are some hints (in the ending song for example) that Caroline was Chells mother
Blink wrote:Not far into it yet, but already the amount of loading points are feeling excessive


Highlight to read:Especially the whole 1960's-1980's area, with all of its sweet giant spheres. I loved the old style cubes and puzzles, that was great. I laughed when the little guy is in space, and i like the background you get at the end. I just wonder why wheatly didn't kill you when he had the chance, instead of making you test more?


source-maps wrote:RefaelBA wrote:Only something I didn't quite understand...Highlight to read:Glados was actually the assistant from old Aperture? Or was she just a part of Glados..? Why did Glados erase her in the end?Highlight to read:I think Caroline was part of her, Cave did want her to run the facility remember
I also think that Glados erased her because it made her a 'better person' or 'AI'... I guess she didn't like that
anyway, there are some hints (in the ending song for example) that Caroline was Chells motherBlink wrote:Not far into it yet, but already the amount of loading points are feeling excessive
source engine <3
Highlight to read:The old dr breen dude mentioned storing his mind on a computer so it could last forvever. Clearly Caroline has had her mind stored into glados, being the most humane side of glados.


joe_rogers_11155 wrote:well they are trying to make this as assessable to newbies as possible. it is just a tad overkill though...
at least its not "press any key to win the game"


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