
Phil Co, a level designer at Valve has been kind enough to answer a ton of questions especially for us at Interlopers.
The interview covers a huge variety of topics including what it’s like working for Valve, designing Portal 2’s boss fight and Phil’s general workflow as a level designer.
A huge thanks to Phil for taking time out from his busy schedule to do this and for giving us such detailed and awesome answers, and a big thanks to Valve for letting this happen!
Read the full interview.