Incoming Source Update 09/10/05

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Incoming Source Update 09/10/05

Postby Blink on Sun Oct 09, 2005 5:41 pm

The chaps over at Incoming-Source have chucked us another weekly update:

"It is Friday once again, and we are back with yet another weekly update.
We have been hard at work this week, working on a bunch of various types of things. Including models, environments, animations (heavily) along with textures.

This week we are unvieling inm_strike. Probably our prettiest map to date. This map takes place in an near-mountain region in a grass-land type environment. There is a lake with a flowing river going through out the map. Their is a bridge going over a small canyon along with a base in the mountains and another base near the head of the lake. This is one of our larger maps, possibly even bigger than inm_scale."


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There's more media, including a video and soundtrack on the web-site.
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Postby Ale on Sun Oct 09, 2005 6:15 pm

Those landscapes keep impressing me
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Postby strait-2-the-point on Sun Oct 09, 2005 8:37 pm

maps look sexy and big.. *wonders how much ram is required*
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Postby YokaI on Sun Oct 09, 2005 10:39 pm

Bridge is a bit linear but i guess its not a big deal.
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Postby mike-o on Mon Oct 10, 2005 1:13 am

bridges are pretty much linear
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Postby YokaI on Mon Oct 10, 2005 2:36 am

mike-o wrote:bridges are pretty much linear


Not always, it depends. Usualy bridges have alot of detail on the bottom too.

It wouldnt just be a bush from one side to another, it should be more of a saircase up to the bridge, then make it so that It goes down a bit and has some sort of fancy design. I dont much like the looks of the bridge in that screenshot.
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