Half-Life 2 Deathmatch Pro

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Half-Life 2 Deathmatch Pro

Postby Blink on Sat Oct 22, 2005 11:58 am

A new re-make of Half-Life DM was released the other day, bringing with it a load of new features that may interest the old school deathmatch players:

"This version is a lot more than just an enhanced version of HL2DM Pro compared to version 1.3. this version introduces a massive amounts of features and improvements that makes it a major release and the real fast paced game we all wanted it to be.

A tremendous work has been done on the movement area to ensure that the bunny hop can be performed in servers in which you experience a very high ping. The gauss jump movement has also been tweaked to better match with the HL1DM feeling.

The Team Deathmatch experience will also be better by the introduction of new features such as the use of brightskins and the use of a "dynamic say" variables that enables you to inform your teammates on your location (%L), health (%H), armor (%A) and if you have the longjump module or not (%J). "

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There's a load more to to check out on this mod so for a full listing have a look at the features page.
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Postby Grim Reaper on Sat Oct 22, 2005 1:10 pm

Why are they using The Hidden: Source maps?
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jman wrote:Blocky, yet good.

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Postby wiggle987 on Sat Oct 22, 2005 3:01 pm

Boxy made the stalkyard vmf available on boxyweb.
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