I think the point about the FPS is that you simply can't expect it to have high FPS in something like this. The complexity of the level alone is significant (probably more so than most regular HL2 levels) and when you add the whole HDR thing to that, Frame rates -will- be lower than what you're used to. But it's not like they're going to waste. This is a beautiful and complex level with particularly graphics-intensive visuals.
Now, I see what you mean about some of the other complaints, (though I didn't see any mismatched displacements within the regular playing area? could you direct me to them?) but for me at least, they were not significant enough to detract from the overall playing experience. The only -really- obvious one was the strange posed-combine bug. I'm not sure but I have a sneaking suspicion this could have something to do with system resources, specifically RAM... anyone with a bucketload of RAM like to confirm whether or not they have this problem?




