The guys over at AmpedDX have posted an interview with the leader behind No More Room in Hell:
"AmpedDX- What features do you intend to implement into this modification to exploit the source engine to its full potential?
No More Room in Hell- We would like to include an unprecedented amount of zombies in one scene on the source engine. We are always optimizing code and models to ensure that we can have the most amount of zombies in one area without compromising the graphical quality of the game. Other features being developed are barricading and the ability to dismember zombies."
You can read the full interview here.

