Prop_door_rotating

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Postby Blink on Tue Apr 26, 2005 12:19 am

Skin: There are quite a few skins to choose from, place a number in here like 4 for example to change the skin. Find one that suits your area.


Choose a number and it will change in editor. Also:

RabidGoat wrote:In an effort to give something back to the community I went ahead and tested door skins #0 - #13 and wrote a short description of each one. I hope this can be used as a reference guide of sorts......


#0 - Default Skin - Gray door

#1 - old white door with boarded up window (square)

#2 - nice looking wooden door

#3 - old blue door with boarded up window (square)

#4 - plain gray metal door

#5 - plain faded blue metal door

#6 - plain bright blue metal door

#7 - worn gray metal door

#8 - metal door with small boarded up window (verticle rectangle)

#9 - rusty, beat-up metal door with small boarded up window (verticle rectangle)

#10 - top half white/ bottom half burnt looking with boarded up window (square)

#11 - plain white door, nice looking

#12 - metal door with slide viewer (as seen in movies in the back alley of a mafia hideout)??

#13 - very nice wooden door
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Postby davey on Tue Apr 26, 2005 12:35 am

Right got it, skin option needs to be set to another option.
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Postby davey on Tue Apr 26, 2005 12:36 am

Ah, didn't see your last reply. Thanks, might actually make some progress on this. At this rate I'll complete a map in 5 years.
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Postby Jest@ on Tue Apr 26, 2005 1:03 am

davey, i dont mean to sound like i'm having a go, but the tut is about the door - not about the brushwork required for the frame, or exactly how and when the steam model browser works. Could you not just have tried a few things for yourself rather than critisizing a perfectly adequate tut?

As I say, i'm not having a go at you, but a bit of independent enquiry would be a good thing round here sometimes. It's best to work as much out as possible for yourself - only post when you reeeealy cant reasonably find the answer by your own endevour.

I figured out the jpg-mdl thing the first time I opened the model browser. I was a bit perplexed by the filenames, but guessed they used small JPGs as thumnail guides, selected one and - hey presto - it worked.
Highlight to read:
It was earth all along
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Postby Simon on Sun Sep 18, 2005 8:27 am

davey wrote:Why is it when I look in my different folders in the valve directory I see black pics but no actual objects but the pic you show above shows the objects.

got that problem too, very annoying.
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Postby toy_soldier on Sun Sep 25, 2005 1:03 pm

Hi can somebody help me cuz i dont get it when you say something with prop_door_rotating :? can somebody please say what too do there exactly?:smt064
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Postby verballydecapitating on Sun Sep 25, 2005 2:51 pm

That's kinda what the tutorial is for..
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Postby toy_soldier on Wed Oct 05, 2005 1:53 pm

verballydecapitating wrote:That's kinda what the tutorial is for..

yeah so.. i dont get it
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Postby jacc0s on Mon Oct 10, 2005 1:08 pm

how about the origins ? i have put them everywhere it still rotates in the middle -_-
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Postby Kuraime on Thu May 18, 2006 10:22 am

is it possible to make a prop_door_rotating open in one direction only...
currently it always opens away from the player...
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Postby Helly on Mon Jul 31, 2006 10:48 pm

Is it possible to change the pivot point on which the door turns?
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Postby Kodox on Tue Aug 01, 2006 11:25 pm

I can do prop door fine I need help with the func_door and func_door rotating though. One of them dont move and one does but it rotates in the center.
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Postby Helly on Wed Aug 02, 2006 5:28 am

Kodox wrote:I can do prop door fine I need help with the func_door and func_door rotating though. One of them dont move and one does but it rotates in the center.

thats the same problem i am having i have made a brush based door which for the time being will suffice
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Postby Kodox on Wed Aug 02, 2006 9:43 pm

That's what im doing, making a brush based func_door rotating.Any help would rok.
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Re: Prop_door_rotating

Postby Greencraft on Wed May 20, 2009 8:53 am

Hi guys,

I'm having the same problem as the you guys....I want my fridge door to rotate to the left of the center axis. I tried moving the two axis pointers to where I want it to spin but it keeps spinning in the center. I feel like this is a really simple problem but I can't figure it out. Any tips?
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