Hi, I am a 17 year old level designer and texture artist from Ohio. I first started to dabble in level design about 2 years ago. The fact that I could build my own little worlds completely blew me away. Currently I am doing personal work along with freelance.
Looking for Mod work: Maybe, depends on Mod. Looking for Employment: Yes
I am not looking for any mod work, but I am trying to find any freelance work that is available. You can contact me via email at: Something1@earthlink.net or AIM: Something56561
Levels
Interlopers Competition #1 (Came in Fourth)
Interlopers Competition #2 Came in first by 70% of the vote.
A contest map for the environmental artist position for Arkane Studios. I placed in the top 5 maps they received and quite possibly might have a job with them out of high school.
I am currently working on a Single Player EP2 map. No release date yet.
Zombie-Panic:Source map for the competition they are having:
Maps
De_Urbanwarfare
My first project for DS, I was assigned three none enterable building seen below
Zm_Ancientfinal
Currently final, I took the interloper's competition map and made it into the highest quality zombie map that I could.
Well, you are correct that I did not create them from scratch. I used various texture sites to create them. Sorry, I forgot to add that. I'll do it now. Though I did edit them to make them tillable. Some were easier than others.
Last edited by Something on Sat Apr 07, 2007 5:07 pm, edited 1 time in total.