<<"I am getting tired of playing with these bots. And I suggest you post this map around at a lot of places. It seems like people are joining the server and stop downloading the map once they see it will take so long.">>
Get used to this...people here spend alot of time making beautiful pieces of art that few people are going to play long. I'm still looking for the FSF server above that said he was running the map. I even added the IP to my favorites but haven't seen the server show up one time today in my list. (I didn't try connecting through the console though.)
Regarding the dload time, I have a super fast ftp server and 8mb dsl dload connection. With bzip, the map only took 112 seconds for me to dload in game. That's less than 3 minutes. But I don't know how many people have fast ftp servers and 6+mb dload speeds. 3 minutes to a kid can seem like 3 hours
This map is already on fpsbanana, which should help spark "gameplay" interest. De_lost2 is at 7,000 dloads there now after 3 months and their "top maps" usually generate 2,000 - 3,000 dload per month. De-Alps is already at 700 after just 5 days, so it will surely be a top map. But again, being a top map there matters little if it ain't being played.
Now to the map producer, the US dimension studios server running the map will not let me dload it. You need to check to make sure people are able to dload this thing from your server. I tried 3 times but the dload would not even start. Also, I am shocked you guys didn't bzip this for your server. You got to at least do that if you want people to dload this map.
Don't take anything I said the wrong way or take it personally. I really am trying to help you.
*Frags*
EDIT: if u dont know how to bzip, i can upload your map bzipped to my ftp server and let u dload it. Let me know. wish i had thought of this before I deleted the bzip from my server