Kremator - Level Designer / Artist

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Kremator - Level Designer / Artist

Postby Kremator on Sat Dec 01, 2007 2:16 am

Taychin "Kremator" Dunnvatanachit
Level Designer / Artist
Age: 20
Nationality: Thai
Contact: contact@canvasgame.com | Haunted Nectar
Modding Experience: HL1, Unreal 2.0, Source, Swat 4, Project Lead/Founder of NightFall (defunct)
Currently: Majoring in Game Design Academy of Arts University, San Francisco
Fluent in: Hammer, UnrealED, Photoshop, After Effects, 3D Max (to some degree), Maya, English and Thai
Current Project(s): CANVAS

Some of my stuff are missing because they are too old and I'm a pretty unorganized person, so :/

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Old NightFall maps (2004)

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"Surface"


Image Image Image


"Rebel Compounds" (Iteration #2)


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Main menu (Version 2)


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Recent NightFall maps (2005-2006)

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"Asylum Dream"


Image Image Image Image Image Image Image


"Rebel Compounds" (Iteration #3)


Image Image Image Image Image Image Image


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Various Maps

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"Duality" (2006)


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"Ronnie's House" (2007)


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"Der Cliffe" (2007)


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"Witches Cabin" (2007)


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Interlopers Design Competition : "Beautiful Decay" (2007) [1st place]

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Interlopers Design Competition : "Juxtaposition" (2008) [1st place]

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Interlopers Design Competition : "Something's Not Right..." (2008) [1st place]

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Various Art / Design

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Various Studies | charcoal on newsprint (Analysis of Form 2008)

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Perspective Studies | ink on bristol and markers /w graphite (Perspective Class 2008)

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Vivid Black Graphic Novel | ink on bristol and photoshop (Perspective Class 2008)

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"Manniqueen" graphite on paper and photoshop (Recreational 2009)

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"Alexandra" gouache on illustration board (Color & Design 2009)

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"Zombie Apocalypse" gouache on illustration board (Color & Design 2009)

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NightFall Wallpapers (2005-2006)


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NightFall Posters (2005-2006)


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Misc. NightFall Art/Design (2006)

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NightFall Graphic Novel


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Unreal Engine


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Animation





Random dorky stuff (2005)

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Last edited by Kremator on Mon Feb 14, 2011 5:00 am, edited 39 times in total.
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Kremator
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Postby ghost12332 on Sat Dec 01, 2007 2:17 am

Woahhhhhh, that is absolutely kick-ASS!
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Re: Kremator - Level Designer / Artist

Postby dissonance on Sat Dec 01, 2007 2:30 am

CREMATOR666 wrote:Image
Whoa.
Creeeeeeepy.
i had fun once, and it was awful.
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Postby Makkon on Sat Dec 01, 2007 2:31 am

Simply epic in every aspect. It looks as though an entire team of people worked on these maps; it screams professional.
My only problem with your presentation is your image hosting, which has pornography advertised at the bottom. That is very unprofessional, and if I were an employer, I wouldn't hire you for that reason.
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Postby Kremator on Sat Dec 01, 2007 2:33 am

Makkon wrote:Simply epic in every aspect. It looks as though an entire team of people worked on these maps; it screams professional.
My only problem with your presentation is your image hosting, which has pornography advertised at the bottom. That is very unprofessional, and if I were an employer, I wouldn't hire you for that reason.


Sorry I didn't realize that :P

I'll change it now :D
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Kremator
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Postby Dryn on Sat Dec 01, 2007 2:40 am

Get a job already xD
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Postby ChopperDave on Sat Dec 01, 2007 2:49 am

(defunct)


Well, for the time being. Gorgeous design my friend ;).
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Postby Kremator on Sat Dec 01, 2007 2:50 am

ChopperDave wrote:
(defunct)


Well, for the time being. Gorgeous design my friend ;).


True, true. :P
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Postby Knights on Sat Dec 01, 2007 2:58 am

Too bad the mod died, not to be rude a lot of these screenies look like a cube room with just a ton of props thrown in. The ones below are a bit more but I dont see a map it's more like some scenes. How far did this mod get and can you just release what you had? :-D
Image
Random gallery... Knights_Stuff.
Home page --> http://www.knights.interlopers.net/
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Postby Kremator on Sat Dec 01, 2007 3:03 am

Knights wrote:Too bad the mod died, not to be rude a lot of these screenies look like a cube room with just a ton of props thrown in. The ones below are a bit more but I dont see a map it's more like some scenes. How far did this mod get and can you just release what you had? :-D


They are all perfectly playable I assure you, the reason for its "scenic" feel is more related to my taste of screenshot rather than the map itself. I could introduce some in-game shots if you wish but I despise the HUD greatly :P

We can't release what we have because we might be getting back to it later on, something which is highly possible).
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Postby dissonance on Sat Dec 01, 2007 3:23 am

Makkon wrote:My only problem with your presentation is your image hosting, which has pornography advertised at the bottom. That is very unprofessional, and if I were an employer, I wouldn't hire you for that reason.
Wait, there are still adverts on the internet?
Oversight indeed, but I wouldn't bar someones employment because of it.

Forgot to tell you in my OP, but you have quite a way of evoking atmosphere. Any BSPs?
i had fun once, and it was awful.
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Postby Spas12 on Sat Dec 01, 2007 3:40 am

shit, some very nice stuff you got there.
Past Treyarch Level Designer

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Re: Kremator - Level Designer / Artist

Postby RawMeat3000 on Sat Dec 01, 2007 9:50 am

dissonance wrote:
CREMATOR666 wrote:Image
Whoa.
Creeeeeeepy.


I mother fucking second that. :shock:

Where can I download these?
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Postby KILLA-COW on Sat Dec 01, 2007 10:00 am

Duality is amazing both mapping wise and artisticly. Kudos.
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Postby PaulH on Sat Dec 01, 2007 10:56 am

Good work, the swat4 map could be worked on quite a bit but the hammer stuff is nice and you are a talented artist
- Level Designer - Crytek UK -
http://paulhaynes.carbonmade.com
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