Aether - Artist (Updated 4/2/08)

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Aether - Artist (Updated 4/2/08)

Postby Aether on Fri Feb 22, 2008 4:37 pm

Stephen "Aether/Monkeh" Walsh
Location: Central Massachusetts
Experienced in: Hammer, Photoshop CS2 (For texture creation), and 3DSMax (For weapons modeling.)
Contact: sjwalsh@charter.net
Modding Experience: Sedition - http://www.seditionmod.com (Level Designer, Weapons Modeler, Texture Artist) Faith - http://www.faithmod.com (Level Designer, Weapons modeler, texture artist)



Level Design

*Ugh, I'm so stupid. You can see the remnants of one of the images left over in many of these. I apologize for this, I'll try to fix it ASAP.*

ImageImageImageImageImageImageImageImage

ImageImageImageImageImage

ImageImageImageImageImageImageImage

Textures
ImageImageImageImageImageImageImageImageImageImageImageImage



All of these are made from scratch in Photoshop CS2. And a some thanks to Garrador, his video tutorial was hugely helpful when I was first learning. All of these textures also have normal maps, created in CrazyBump, which just might be the most useful application ever created.

Weapons Modeling
ImageImageImage


This was made in 3DS Max 2008, and was successfully UV unwrapped and passed along to a more experienced texture artist.

Image

I made this for the Source Mod faith, it is 1498 polygons and took me roughly two days to make. It hasn't been UV-Unwrapped yet, as I still have to create some attachments for use ingame.


I'll know for sure if I'm available for mod work in a few days, as I currently have a pending mod application.
I'll try to update this as frequently as possible with more of my work.
Last edited by Aether on Wed Jun 04, 2008 2:22 am, edited 6 times in total.
Construct: Level Design, Modeling, Texture Artist - http://www.constructmod.com

Check out my portfolio:
viewtopic.php?f=26&t=23108
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Re: Aether - Level Designer, Texture Artist

Postby theCommie on Fri Feb 22, 2008 5:03 pm

Half-life nostalgia. Good work.
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Re: Aether - Level Designer, Texture Artist

Postby Aether on Fri Feb 22, 2008 5:16 pm

Thanks.

But when you say Half-Life nostalgia.. is that a good thing?
Construct: Level Design, Modeling, Texture Artist - http://www.constructmod.com

Check out my portfolio:
viewtopic.php?f=26&t=23108
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Re: Aether - Level Designer, Texture Artist

Postby vcool on Fri Feb 22, 2008 6:24 pm

Hell yes.

HL1 creates an incomparable nostalgia for me. When I play it again, every little texture, sound, the empty maps (compared to Source), no shadows, funny anims - it all creates a such strong sense of nostalgia I wish I went back in time and played it again, but for the first time.
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Re: Aether - Level Designer, Texture Artist

Postby Yorick on Fri Feb 22, 2008 8:51 pm

Great looking stuff.
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Re: Aether - Level Designer, Texture Artist

Postby Aether on Sun Feb 24, 2008 12:34 am

Updated it a bit, added in two new textures.

All comments, suggestions, critiques are welcome.
Construct: Level Design, Modeling, Texture Artist - http://www.constructmod.com

Check out my portfolio:
viewtopic.php?f=26&t=23108
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Re: Aether - Level Designer, Texture Artist

Postby jhobbs on Sun Feb 24, 2008 12:57 am

I personally like all of your stuff, it all looks pretty clean and smooth, only thing maybe you might change would put a few decals on the walls. But i don't know if you wanted the grungy look, but eityher way it looks great. Good Job.
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Re: Aether - Artist (Updated 4/2/08)

Postby Aether on Wed Apr 02, 2008 10:57 pm

Updated it with a new weapon and some new materials. I'll add more level design pictures in the coming days as well.
Construct: Level Design, Modeling, Texture Artist - http://www.constructmod.com

Check out my portfolio:
viewtopic.php?f=26&t=23108
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Re: Aether - Artist (Updated 4/2/08)

Postby irt3hnubpie on Wed Apr 02, 2008 11:05 pm

Incredible stuff ;).
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Re: Aether - Artist (Updated 4/2/08)

Postby Aether on Thu Apr 03, 2008 12:28 am

Biased much?
Construct: Level Design, Modeling, Texture Artist - http://www.constructmod.com

Check out my portfolio:
viewtopic.php?f=26&t=23108
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Re: Aether - Artist (Updated 4/2/08)

Postby irt3hnubpie on Thu Apr 03, 2008 12:30 am

Aether wrote:Biased much?

Quite, hehe.
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Re: Aether - Artist (Updated 4/2/08)

Postby Yorick on Thu Apr 03, 2008 3:44 am

Always a pleasure seeing someone from Massachusetts. =)

Great looking stuff.
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Re: Aether - Artist (Updated 4/2/08)

Postby Aether on Thu Apr 03, 2008 6:57 pm

Haha, thanks!

Where in MA do you live?
Construct: Level Design, Modeling, Texture Artist - http://www.constructmod.com

Check out my portfolio:
viewtopic.php?f=26&t=23108
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Re: Aether - Artist (Updated 4/2/08)

Postby Ripper_hugme on Thu Apr 03, 2008 9:03 pm

Aether wrote:Haha, thanks!

Where in MA do you live?


I lived in Ma once for about nine months but then got a messy eviction...

Anyway your maps look crisp (if you can describe it as that, I dunno, I think they call vegetables crisp) and clean, I likes.
Barely working on (I'm still very busy with real life):
cp_yettobenamed (Updated... Sort of)
dm_agoge (Beta 2 out now)
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Re: Aether - Artist (Updated 4/2/08)

Postby Yorick on Fri Apr 04, 2008 2:03 pm

Aether wrote:Haha, thanks!

Where in MA do you live?


Born and raised in Lowell. Spent some time in Florida and New Hampshire, but I'm in Chelmsford now. How about you?
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