cp_oilfield

Show off your finished maps, models and other creations. Screen shots are a must!

cp_oilfield

Postby heyo on Sat Oct 04, 2008 12:24 am

Hey, I'm back with my newest map and this one took about 2 months. It's a linear 3 capture point map with an oil field theme as you can see from the oil pumps. It's a smaller sized map which I'd recommend for 16-24 players. All custom content is made by me, hope you like it. Also I'd like to thank "WhatIsSchwa" for all his tips and suggestions on the layout he gave me as I was working on it.

The oil pumps you can see in the screens are animated and move up and down in game for a cool effect. :D

Download:
http://files.filefront.com/cp+oilfield+ ... einfo.html

EDIT: if the pictures don't load you can see some screens here:
http://www.fpsbanana.com/maps/67839


VERSION 2 CHANGES

-A lot of bug fixes

-Faster final cap

-Optimizations

-Slower middle cap


Pictures:
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Last edited by heyo on Sat Oct 11, 2008 11:59 pm, edited 2 times in total.
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Re: cp_oilfield

Postby RawMeat3000 on Sat Oct 04, 2008 12:39 am

This is the best custom TF2 map I've seen since cp_factory. Well done.
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Re: cp_oilfield

Postby Generalvivi on Sat Oct 04, 2008 1:21 am

Once again heyo we bow down to you ^^. It's a shame we never see any wip threads for your maps on lopers. Would love to see your building process in action :)
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Re: cp_oilfield

Postby no00dylan on Sat Oct 04, 2008 2:14 am

Wonderful! I love the oil pumps!
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Re: cp_oilfield

Postby Chicken64 on Sat Oct 04, 2008 2:59 am

well made and well detailed, boy I must get TF2!
Dont take life too seriously; No one gets out alive
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Re: cp_oilfield

Postby R26 on Sat Oct 04, 2008 9:00 am

Great Job, this looks like a great map.
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Re: cp_oilfield

Postby Duke Nukem on Sat Oct 04, 2008 10:16 am

I can see no difference of quality between valve-made maps and yours. great job! :D
Enjoy your Kartoffelsuppe!

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Re: cp_oilfield

Postby Phott on Sat Oct 04, 2008 12:37 pm

I can't even see the pics :S
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Re: cp_oilfield

Postby punky on Sat Oct 04, 2008 2:09 pm

Very clean, but it still has a lot of detail, good work man!
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Re: cp_oilfield

Postby Phott on Sat Oct 04, 2008 2:28 pm

Now I can see the pics.
Looks really nice! ;) I'd love to test it out when I have time.
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Re: cp_oilfield

Postby ad_hominem on Sat Oct 04, 2008 3:04 pm

Spotlight?
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Re: cp_oilfield

Postby medestruit on Sun Oct 05, 2008 7:58 am

ad_hominem wrote:Spotlight?


So you're saying...taking down Heyo's current spotlight, and put up a new one for him? :p
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Re: cp_oilfield

Postby Psy on Sun Oct 05, 2008 11:28 am

Looks like a solid piece of work even though I can't help but think that the environment lighting is a little washed-out.
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Re: cp_oilfield

Postby Oakley on Sun Oct 05, 2008 12:17 pm

medestruit wrote:
ad_hominem wrote:Spotlight?


So you're saying...taking down Heyo's current spotlight, and put up a new one for him? :p


Whats wrong with that? :-D

Map deserves it, after-all the spotlight is for the map - not the author.

More on-topic; map looks great - very impressive. Can't think of any crits myself.
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Re: cp_oilfield

Postby Thursdae on Sun Oct 05, 2008 5:26 pm

Spotlight for sure. I like this map a lot. The gameplay is VERY solid, great map for ANY number of people. This map should definitely be considered for a valve release, but also, SPOTLIGHT.
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