(Excuse the minor image padding)
Author: Aaron 'Psy' Garcha
Contact: aarongarcha[at]gmail[dot]com
Special thanks to What Is Schwa? for providing the KOTH entity setup!
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RC1 Changelog
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Performance
- Reduced the amount of static props to improve performance.
- Decreased the fade distance of static props to improve performance.
- Overall increase in FPS
Visuals
- Changed 3D skybox fog
- Changed a few textures on RED's side
- Fixed z-fighting at the bottom of the staircase model
Gameplay
- Added a wooden plank across the second floor of the lighthouse
- Moved ammopacks that used to be by the lighthouse to the nearby rocks
- Moved exit/entrance of both middle buildings to reduce line of sight
- Changed water section so it's a lot easier to walk in and out
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The map is finally out of beta and any further changes will be very minor. Consider it finished.