Map Battle 46 - my own lair

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Re: Map Battle 46 - my own lair

Postby Assigir on Mon Aug 16, 2010 8:15 am

As I'm currently a bit busy irl with a thing, I may not finish or even get near a good result as it seems now :/
-science: nothing can be destroyed only transformed into new forms.
-me: true death is a lie there is only transformation, unless sciences very core is wrong.


http://oscarkujanen.weebly.com/
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Re: Map Battle 46 - my own lair

Postby Ich 666 on Mon Aug 16, 2010 9:50 am

Smurft you could still model a smurf and add it to your map
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Re: Map Battle 46 - my own lair

Postby windlab on Mon Aug 16, 2010 10:19 am

WIP:
Image
Don't know whether I'll be able to finish this, but I guess I'll find out.

EDIT:
Image
Finally taking shape... oh, and a cookie for the first person to recognise the castle
Last edited by windlab on Tue Aug 17, 2010 11:04 am, edited 2 times in total.
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Re: Map Battle 46 - my own lair

Postby The Doctor on Mon Aug 16, 2010 2:12 pm

Plague wrote:Without added code if i recall this is impossible.


I was worried that might be the case. I thought there might have been a cheats way around by changing the name of the monitor texture or something. I guess I could always just take screenshots of the areas I want to use and put them on the monitors.
"We're the Moe Syzlak experience featuring Homer."
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Re: Map Battle 46 - my own lair

Postby Steaky on Mon Aug 16, 2010 2:51 pm

windlab wrote:WIP:

Don't know whether I'll be able to finish this, but I guess I'll find out.


I've been there :D

...and its awesome, definitely an old-school lair.
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Re: Map Battle 46 - my own lair

Postby The Doctor on Wed Aug 18, 2010 1:46 am

My lair sucks, but I like to keep shit simple when I'm evil.

Ignore the rust colour, forgot to take it off. Final will be green tint of some kind.

Still a shit load of things to do. Lighting sucks and needs to be fixed/finished. Decals need to be added. Monitors need to have textures. The big monitor on the wall still needs a place to see. :smt021

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Re: Map Battle 46 - my own lair

Postby MáØ on Sun Aug 22, 2010 12:14 am

The Necromancer's Lair - FINALS

Image

Image

Image
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Re: Map Battle 46 - my own lair

Postby Hollow on Mon Aug 23, 2010 10:45 am

Small update
Image

still need to fix lighting on stalactites and add shizz
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Re: Map Battle 46 - my own lair

Postby Unstoppable Florence on Mon Aug 23, 2010 11:26 am

Dammit, this is the one map battle I finally decide to enter in, and out of nowhere everyone puts on their 'class act' hats. Damn you guys for being so good.
Dives wrote:Source is kinda like that really old guy in your family that keeps getting older and older and just won't die, but he tells really great stories. And craps the bed on occasion.
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Re: Map Battle 46 - my own lair

Postby Plague on Mon Aug 23, 2010 12:33 pm

Damn..... And I'm still trying to finish fucking 3D models for my submission....
Contact. The EU welcomes the pain free. That's emotional impact.
I actually think limitation is good for creativity. If we had an engine that could do everything, we would be in trouble. It gives us focus. ~~ Randy Lundeen
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Re: Map Battle 46 - my own lair

Postby Groxkiller585 on Mon Aug 23, 2010 6:09 pm

Hollow wrote:Small update
Image

still need to fix lighting on stalactites and add shizz



This one just became my favorite so far.
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Re: Map Battle 46 - my own lair

Postby MáØ on Mon Aug 23, 2010 9:11 pm

Nice job copying Briscoe there Hollow :p
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Re: Map Battle 46 - my own lair

Postby Armageddon on Mon Aug 23, 2010 9:26 pm

Nah, hollow's has more color, and doesn't look as good.
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Re: Map Battle 46 - my own lair

Postby Unstoppable Florence on Mon Aug 23, 2010 9:38 pm

Plague wrote:Damn..... And I'm still trying to finish fucking 3D models for my submission....


Hahaha, me too. Of course for me the problem is more that I need to learn how to do UVmapping before I can even start the real mapping. (That's how screwed I am.)
Dives wrote:Source is kinda like that really old guy in your family that keeps getting older and older and just won't die, but he tells really great stories. And craps the bed on occasion.
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Re: Map Battle 46 - my own lair

Postby Plague on Mon Aug 23, 2010 10:22 pm

Unstoppable Florence wrote:
Plague wrote:Damn..... And I'm still trying to finish fucking 3D models for my submission....


Hahaha, me too. Of course for me the problem is more that I need to learn how to do UVmapping before I can even start the real mapping. (That's how screwed I am.)


Yeah, as i brought up in another thread, I know all the concepts and theoretically could model like a god....
Just the interface is murdering me....
Contact. The EU welcomes the pain free. That's emotional impact.
I actually think limitation is good for creativity. If we had an engine that could do everything, we would be in trouble. It gives us focus. ~~ Randy Lundeen
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