Map Battle 48 - Shelter [OVER]

Your chance to get creative and take part in the various design challenges

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Re: Map Battle 48 - Shelter

Postby Dr Evil on Sat Jan 29, 2011 4:31 pm

yes those are antennas
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Re: Map Battle 48 - Shelter

Postby The Giblets of Jesus on Mon Jan 31, 2011 3:33 pm

How do we enter again?
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Re: Map Battle 48 - Shelter

Postby cz_squishy on Mon Jan 31, 2011 8:09 pm

The Giblets of Jesus wrote:How do we enter again?

FINAL
screenshot 1
screenshot 2
screenshot 3
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Re: Map Battle 48 - Shelter

Postby The Giblets of Jesus on Mon Jan 31, 2011 8:38 pm

cz_squishy wrote:FINAL
screenshot 1
screenshot 2
screenshot 3


Alright, cheers :D

FINAL
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Presuming that 1 screen is enough for an entry of course
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Re: Map Battle 48 - Shelter

Postby cz_squishy on Mon Jan 31, 2011 8:49 pm

In case you guys forget to mark your screenshots as final, I'll take your latest shots if they seem finished
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Re: Map Battle 48 - Shelter

Postby Gary on Mon Jan 31, 2011 9:45 pm

I'll likely wait to the last minute to submit mine. So... uh... yeah...
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Re: Map Battle 48 - Shelter

Postby thefight on Mon Jan 31, 2011 11:03 pm

I guess ill join for once,

Theres a "secret" entrance behind the waterfall and it will lead to a bunker of sorts. heres what Ive got so far:

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Re: Map Battle 48 - Shelter [Less than a week left]

Postby cz_squishy on Thu Feb 03, 2011 6:49 pm

Less than a week left...
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Re: Map Battle 48 - Shelter [Less than a week left]

Postby Liam on Sun Feb 06, 2011 3:51 pm

Waiting for Gordon Freeman..

Final if I don't post something else :)
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Bigger Version: http://texcube.net/WebImages/ShelterBattleFinal.jpg
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Re: Map Battle 48 - Shelter [Less than a week left]

Postby rookiehy2 on Tue Feb 08, 2011 5:36 am

final if I don't update

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Re: Map Battle 48 - Shelter [Less than a week left]

Postby Armageddon on Tue Feb 08, 2011 6:12 am

I like the lighting, brushwork is a bit meh.
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Re: Map Battle 48 - Shelter [Less than a week left]

Postby rookiehy2 on Tue Feb 08, 2011 11:32 am

Armageddon wrote:I like the lighting, brushwork is a bit meh.

May you explain more why it is a bit meh? :-D
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Re: Map Battle 48 - Shelter [Less than a week left]

Postby SotaPoika on Tue Feb 08, 2011 6:15 pm

rookiehy2 wrote:
Armageddon wrote:I like the lighting, brushwork is a bit meh.

May you explain more why it is a bit meh? :-D


Disable props from visgroups and check that scene again in Hammer. You should get the Armageddon's point then.
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Re: Map Battle 48 - Shelter [Less than a week left]

Postby rookiehy2 on Wed Feb 09, 2011 4:41 am

SotaPoika wrote:
rookiehy2 wrote:
Armageddon wrote:I like the lighting, brushwork is a bit meh.

May you explain more why it is a bit meh? :-D


Disable props from visgroups and check that scene again in Hammer. You should get the Armageddon's point then.

ah, I can't get it :roll:
I had been told that my brushwork was terrible in the past maps I made :roll:
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Re: Map Battle 48 - Shelter [2 DAYS LEFT]

Postby Ark11 on Wed Feb 09, 2011 9:57 pm

Final
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