It is currently Fri Apr 19, 2024 7:57 pm
pk_hunter wrote:You can if you want, but I wouldn't bother. It's all about the textures, here.
Captain Terror wrote:Epifire: So are you saying you kinda model the texture, printscrn it, and then paint that?
Captain Terror wrote:Wow, that is really cool! I've heard of people doing this in blender too if i'm not mistaken, where you can sorta paint the models on the fly, or is this something different? Intriguing tho nonetheless, picutures peeeze! =P
Dr. Delta wrote:Captain Terror wrote:Wow, that is really cool! I've heard of people doing this in blender too if i'm not mistaken, where you can sorta paint the models on the fly, or is this something different? Intriguing tho nonetheless, picutures peeeze! =P
There's a difference between baking a texture and painting on a 3d model in your viewport. All decent 3d editors allow you to bake 3d into 2d: ambient occlusion, normal map, bump map, etc.
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