Well simply put guys I am trying to make a animated chain with some ambient swinging going on. Thing is when I experimented with getting bones setup they were restricted to a one way axis and could not swing freely like a ball socket would in say, Hammer. Since I have not done any animations in XSI yet this is all new to me.
Basically I want to be able to move the bottom link in any direction I want and have the links above it since they would be linked together. Otherwise I see no other correct way of doing that.