Getting an error "LoadBSPFile: odd size for lump 56"

Any aspects of level design for the Source engine.

Getting an error "LoadBSPFile: odd size for lump 56"

Postby meapineapple on Mon Aug 18, 2014 4:55 pm

I have a map that builds fine but when I run it in-game and enter buildcubemaps into the console Source CTDs with the Engine Error "LoadBSPFile: odd size for lump 56". Checking the map for problems in Hammer comes up with nothing that could conceivably be causing this. (A few "Entity (func_breakable_surf) has unused keyvalue "error"" and one "There is no player start.")

The map is for Hidden 4b. Here's a link to the VMF: ...
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