Response Contexts doesn't work

Any aspects of level design for the Source engine.

Response Contexts doesn't work

Postby Wirmaple73 on Fri Jan 01, 2021 6:52 pm

Hi guys,
So I read from Valve Developer website that "Response Contexts" make the NPCs (Citizens, vorts etc.) react to the Player actions (Say something on Use key on NPCs, throwing phys props at them etc) like the d1_trainstation_02 map from HL2 which the Citizens respond to player actions. So I decided to put 'em in my map.

I set up "plaza_citizen:1" as Response Context of a npc_citizen,
I also typed plaza_citizen:1 as Response Context of worldspawn, but it doesn't work.. the Citizen doesn't react when I interact with him. (Use him, throw phys prop at him, etc)

He doesn't even React to player, unlike the d1_trainstation_02 map which the citizens react to Player actions.
I also added a ai_speechfilter and added the plaza_citizen:1 context in it, STILL THE CITIZEN DOESN'T REACT AND SAYS THE DEFAULT LINES.

(I don't mean logic_choreo_scene, I mean the one in d1_trainstation_02 when Player interacts with citizens and they say something and react: it's Response Context.)

What am I doing wrong? any solutions?
Any help would be Appreciated :)
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Re: Response Contexts doesn't work

Postby Wirmaple73 on Tue Jan 19, 2021 9:11 am

This forum is dead?
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Re: Response Contexts doesn't work

Postby zombie@computer on Wed Jan 20, 2021 8:43 pm

Pretty much, yeah
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Re: Response Contexts doesn't work

Postby vasko on Fri Jan 22, 2021 3:34 pm

I stick my nose in once a year to see if the lights are still on.. hey Zombie :) x
"They mostly come out at night, mostly"
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Re: Response Contexts doesn't work

Postby zombie@computer on Sat Jan 23, 2021 4:40 pm

vasko wrote:I stick my nose in once a year to see if the lights are still on.. hey Zombie :) x

Yo :smt039
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