Modelling/3D Tutorials

Modelling, Textures, Animating and other general engine asset topics.

Modelling/3D Tutorials

Postby marks on Thu Feb 23, 2006 3:04 am

General Modelling

PoopInMyMouth.com : Ben Mathis
The website of everybody's friend Ben Mathis - contains tutorials for pretty much everything, awesome low-poly character tutorials.

Basic Mesh Deformation : Ancient-Pig
A guide to basic mesh deformation.

Normal Mapping : Ben Cloward
Amazingly informative tutorial on Normal Mapping, what it is, how and why it works, and how to use it.

XSI Tutorials : Author Unknown
Various tutorials for Softimage XSI

Softimage Wiki Tutorials : Cooperative
Various tutorials for Softimage XSI

3DS Max Pelt Mapping : Aliginge
Tutorial for Pelt-Mappping in 3DS Max

Textures and Shaders

Using the Photoshop Curves tool : Unknown - http://www.cambridgeincolour.com
Great walkthrough and explanation of the Photoshop Curves tool.

Rock Texturing using Zbrush : rooz
An example of how to create great-looking rock textures utilising baked textures from highpoly meshes in Zbrush, from one of Naughtydog's environment artists. No audio.

Recovering Detailed NormalMaps from Photo Textures : Scott Warren
Great tutorial on enchancing normal maps generated from photosources.

The Power of the High Pass Filter : Peter Hajba
Nice tutorial on creating less obviously-tiling environment textures.

Photoshop Blending modes explained : CGTextures
A tutorial which explains the blending modes in photoshop. Self-explanatory or what huh?

Creating a Rope Texture : CGTextures
Great tutorial on texturing rope.

Tiling Complex Patterns : CGTextures
Do I even need to write anything here?

Normalmaps for the Technical Game Modeler : Ariel Chai
An article by Ariel Chai on some of the more technical aspects of normal mapping, such as how normalmaps render on smoothed and unsmoothed tangents (soft/hard edges).

Creating more accurate height-based normalmaps : James O'hare
An tutorial on how to create normalmaps which more accurately depict height variation.


Character Modelling

Joan of Arc Tutorial : Michael Rogers
Extremely detailed and complete tutorial going through the creation of a highpoly character model using the Meshsmooth modifier - techniques also apply to low-poly or game modelling.

Weapon Modelling

Beretta 9000 Tutorial : Ichi
Easily the best weapon modelling tutorial around. I cannot impress upon you how much you will learn from watching this.



Please add your own suggestions!
Last edited by marks on Mon Jun 28, 2010 11:46 am, edited 21 times in total.
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Postby Gamercat on Thu Feb 23, 2006 5:18 am

Fantastic! I'm definitly looking at these tommorow. I finished watching all the weapon ones just now, they own. I haven't heard of the other tutorial though, but I'm sure they're just as good. :) Thanks for the links. :-D
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Postby mana20 on Thu Feb 23, 2006 5:20 am

awsome, Now I can make trees :)
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Postby showNOmercy on Thu Feb 23, 2006 6:55 am

Saaaweeeet set of links you have there! I have created a tabbed set for FF.

Thanks.
Jest@ wrote:disclaimer: i've never played WoW so i dunno if it's crap or not, but it is a time-wasting life-sucker fo' shizzle
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Postby jake on Thu Mar 02, 2006 9:28 pm

Typed this up a while ago, it could use an update but meh.

Also check http://www.sourceblog.org for all your tutorial needs ;)

- Getting the basics down
*Yay for Ben Mathis! (aka poopinmymouth). He made this (simply awesome) bench VIDEO tutorial! This really teaches you basic modelling! Grab it from Fileplanet here

- GUNS:
*ICHII3D's VTM's, using the plane modelling method. This is 1 of the 2 decent ways (imo) to model guns for games. It uses the plane modelling technique. Only drawback might be the hefty download size, but they are worth every damn kb of it!
I based my tut on that method, you can see it here (600*2300 pic, so I linked it) :D
*Poly per poly modelling a P90. It's in german tho, but who doesn't understand German these days with all those WWII shooters? And even if you didn't the pics are good enough. This is another (good imo) way to model guns, but I think the former method is better.

- Character Modelling
*Again, we stop by our friendly neighbour-character modeller/texturer Ben Mathis!. Go here and scroll down to the character modelling video. The demon human one, you see a pic of a green guy with 9(!) links to VTM's, all of them hosted on fileplanet. he covers pretty much everything from modelling to uvmapping over to rigging and texturing! Good stuff, although I don't like that method for modelling characters (but that is merely a personal thing)
*There is more! There's this awesome tutorial site on the net much people often forget about! (or even worse: have never heard from it!) 3D TOTAL!!!!This place is just packed with great tutorials!!!!! Let's get it cracking:
The infamous Joan of Arc tutorial Although getting outdated, it does teach you basic methods of character modelling. Even if you don't follow it, read through it. The original was written in french, this is the English translated version. Get the french one if you want to work on your french a bit ;)
*Making a player model for UT I honestly must admit I have only skimmed through it, but it seemed really good! I will read the entire thing if I have the time!
*Other good tutorials to follow (or just read) from 3D total:
-Modelling Sadmike (boxmodelling)
-Modelling a stylised head (boxmodelling)
-Modelling a Fiat500 (sort of edgemodelling)
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Postby TheRecreator on Sat Mar 11, 2006 8:02 pm

isn't this why there is a tutorial part on the interlopers website anyways?
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Postby showNOmercy on Sat Mar 11, 2006 11:08 pm

TheRecreator wrote:isn't this why there is a tutorial part on the interlopers website anyways?


Interlopers is primarily a mapping community. Most, if not all of the tutorials here are about mapping for Valve's Source engine. This thread for links to modeling tutorials are for us that have progressed into modeling. I like this thread and the special forum it resides in.
Jest@ wrote:disclaimer: i've never played WoW so i dunno if it's crap or not, but it is a time-wasting life-sucker fo' shizzle
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Postby Fremder on Tue Mar 28, 2006 12:50 am

This is a site for Softimage|XSI modlers, beginners and experienced.

http://www.edharriss.com/tutorial.html

It has excellent tutorials for beginners, it has many selections to choose from. To making dice to people, it has almost everything you need to know to make anything you want.
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Postby Generalvivi on Tue Mar 28, 2006 1:09 am

http://www.iwannamap.com

we have several xsi tutorials showing from starting a model to compiling it and putting it in-game

and we also have 3ds max tutorials that im working on .

soon there will be skinning tutorials on photoshop

and then some maya tutorials
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Postby BeefnCheez on Tue Mar 28, 2006 3:17 am

well, this thread = bookmarked
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Postby marks on Mon May 29, 2006 1:21 am

updated - added sourceblog, loads of tuts there
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Postby AndrewCharron on Thu Jun 08, 2006 10:37 pm

The one about trees is dead.
andrewCharron.com :: Custom phpBB templates.
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Postby marks on Fri Jun 09, 2006 11:29 am

Updated :(
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Postby marks on Mon Aug 07, 2006 12:22 am

Updated : added iWannaMap.com and Ben Mathis' site.
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Postby Jasard on Mon Jan 08, 2007 11:03 pm

Superb collection there, just downloaded the first video from the weapon one and it said the file was corrupt :cry:
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