Level Designer / Artist
Age: 20
Nationality: Thai
Contact: contact@canvasgame.com | Haunted Nectar
Modding Experience: HL1, Unreal 2.0, Source, Swat 4, Project Lead/Founder of NightFall (defunct)
Currently: Majoring in Game Design Academy of Arts University, San Francisco
Fluent in: Hammer, UnrealED, Photoshop, After Effects, 3D Max (to some degree), Maya, English and Thai
Current Project(s): CANVAS
Some of my stuff are missing because they are too old and I'm a pretty unorganized person, so :/
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Old NightFall maps (2004)
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"Surface"

"Rebel Compounds" (Iteration #2)

Main menu (Version 2)

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Recent NightFall maps (2005-2006)
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"Asylum Dream"

"Rebel Compounds" (Iteration #3)

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Various Maps
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"Duality" (2006)

"Ronnie's House" (2007)

"Der Cliffe" (2007)

"Witches Cabin" (2007)

Interlopers Design Competition : "Beautiful Decay" (2007) [1st place]

Interlopers Design Competition : "Juxtaposition" (2008) [1st place]

Interlopers Design Competition : "Something's Not Right..." (2008) [1st place]

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Various Art / Design
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Various Studies | charcoal on newsprint (Analysis of Form 2008)

Perspective Studies | ink on bristol and markers /w graphite (Perspective Class 2008)
Vivid Black Graphic Novel | ink on bristol and photoshop (Perspective Class 2008)

"Manniqueen" graphite on paper and photoshop (Recreational 2009)

"Alexandra" gouache on illustration board (Color & Design 2009)

"Zombie Apocalypse" gouache on illustration board (Color & Design 2009)

NightFall Wallpapers (2005-2006)


NightFall Posters (2005-2006)

Misc. NightFall Art/Design (2006)



NightFall Graphic Novel

Unreal Engine

Animation
Random dorky stuff (2005)












