Tutorials

Transparent Textures



This tutorial was made for ease. So I will try to make it as clear as possible with out any unnecessary steps.

What you should know:

How to make basic textures
basic knowledge of photoshop

Im using Photoshop CS, im sure most photoshops lower then this will still work. On to the tutorial!


Step1: Open photoshop, create a new file (im using 512x512), if theres anything in the layer erase it, if you cant erase it, make a new layer and delete the one with stuff in it.

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Step2:create a simple shape

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The following steps are the hard parts

Step3: Now Ctrl+Click on the layer that has the simpile shape, it should make a dashed outline around the shape.

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Step4: On the bottom right of photoshop there is a box, that has 3 tabs, click on the middle one title "Channels"

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Step5: Add a new channel

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Your screen should look like this now

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Step6: Color in the shape white. Note: anything white in the alpha layer will show up, anything black will be transparent. anything grey will be see through.

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Now make sure all the channels are visible

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Save & compile your texture like you normaly do, i named it simpleShapeTexture

Except make your .vmt file like this

"LightmappedGeneric"
{
"$Translucent" 1
"$baseTexture" "custom/simpleShapeTexture"
"$nocull" 1
}



Put it in your map and check it out!!

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