MrTwoVideoCards’ portfolio
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MrTwoVideoCards |
Level Design 3D Models Textures Environment Art Skins 2D Art Sound Writing |
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18/01/12 | 16 |
Updated: 6-13-2010
Name: Cory De La Torre
Age: 20
Location: Lancaster, California, United States
Contact: Gear.dev@gmail.com
Editor Experience: Source Engine, Rayman 2D World editor, various small editors.
Mod Work:
Sourceforts V1.0 -2.0
Construct
City17: Episode One
CANVAS
OverWatch
Bio: My first modding venture was Sourceforts V1.0 as a level designer, where I learned the basics of Source modding, and creating and keeping a community interested in your product.
Currently I work on two projects: City17: Episode One and CANVAS a total conversion mod for the Source engine.
Things I know:
- Hammer - level Design
- Particle Creation, using both Source particle editor, and a bit of Unreal's
- Modeling. Fully capable of skinning my own models, and getting them in-game. Capable of building a high poly and baking that out to a diffuse, etc
- Texture & Material Creation. Experienced in creating textures and the full range of their effects such as heightmaps, normal maps, AO sheets, etc.
- Programming - C++ Basics. Enough to tie my shoes.
- Shader Authoring - I can create custom shaders ranging from post process effects, to world shaders.
City17: Episode One
Portal
Team Fortress 2
Textures
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4.10 out of 5 (20 ratings)