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  • 4.10 out of 5 (20 ratings)
18/01/12 16

Updated: 6-13-2010
Name: Cory De La Torre
Age: 20
Location: Lancaster, California, United States
Contact: Gear.dev@gmail.com

Editor Experience: Source Engine, Rayman 2D World editor, various small editors.

Mod Work:
Sourceforts V1.0 -2.0
Construct
City17: Episode One
CANVAS
OverWatch

Bio: My first modding venture was Sourceforts V1.0 as a level designer, where I learned the basics of Source modding, and creating and keeping a community interested in your product.

Currently I work on two projects: City17: Episode One and CANVAS a total conversion mod for the Source engine.


Things I know:


  • Hammer - level Design
  • Particle Creation, using both Source particle editor, and a bit of Unreal's
  • Modeling. Fully capable of skinning my own models, and getting them in-game. Capable of building a high poly and baking that out to a diffuse, etc
  • Texture & Material Creation. Experienced in creating textures and the full range of their effects such as heightmaps, normal maps, AO sheets, etc.
  • Programming - C++ Basics. Enough to tie my shoes.
  • Shader Authoring - I can create custom shaders ranging from post process effects, to world shaders.

    City17: Episode One



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    Portal



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    Team Fortress 2



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    Textures


    A properly Phong'd Rebel
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    WIP Stuff
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    Reference Websites

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4.10 out of 5 (20 ratings)