Texture Creation Tutorials
- Alpha Channel Textures
- Alpha Channel is the fancy name for see through parts of a texture, like girders or a fence.
- Artificial Rock Texture
- A step by step on creating a rock/terrain texture.
- Base Texture Creation
- These are the basic textures created before details are added, in this case metal.
- Base Texture Creation 2
- Same as above but with wood.
- Creating Decals
- Decals are still cool, so learn how to make your own.
- Creating Paint Alpha 1
- We have two guides on creating Paint Alpha, this being the first.
- Creating Paint Alpha 2
- And this one being the other guide.
- Creating Reflective Textures
- How to get your texture to shine with the cubemaps applied to it.
- Ground Textures
- It can be very hard to get textures to tile, especially when you use them on the ground. Have it explained here.
- Normal and Specular maps with CrazyBump
- Use CrazyBump to generate Normal / Specular maps for the Source Engine
- Normal Map
- A guide to what Normal Map is and how to apply it to your textures.
- Normal Map 2
- Similar guide but goes into more detail about getting the Normal Map into the Source Engine.
- Refracting Textures
- Sexy shader effects.
- Room Patterns
- Some texture considerations for rooms.
- Snow Effect on Textures
- Altering a texture to have a snow or frost effect.
- Switchable Textures
- Creating textures that can change state, very useful.
- Texture Patterns
- Taking a texture and tiling it using Photoshop.
- Texture Studies
- An article based guide on the aesthetics of real photos that can be used as textures.
- Texture Variation
- A short but sweet look at making sure your textures are used correctly in terms of their look.
- TF2 Style Textures From Photos
- Create a TF2 style texture based on a real image or photo.
- Transparent Texture Shadows
- Allowing transparent textures to project shadows, for example a wire fence.
- Transparent Textures
- How to create textures that have transparent properties to them.
- Using Nemesis' VTF Plugin
- A nice easy look at using a GUI tool to create textures.
