New Compile Errors

Any aspects of level design for the Source engine.

New Compile Errors

Postby Lawnmower233 on Mon Mar 17, 2008 11:06 am

In VBSP:
Code: Select all
Patching WVT material: maps/[mapname]/[materialname]_wvt_patch


IN VVIS:
Code: Select all
ValidateLump: old version for lump 7 in map!


I checked the error thing but I didn't find anything. It just turned up a trillion results. I used Ctrl+F to look to see if any actually were my error but I only turned up what I'd written in the search field so I don't think the "error checker" turned up anything.

Anyway you can hopefully forgive me for not being thorough before posting this. I left my map to compile for over 12 hours and I come down to see "vrad has stopped working..." blah blah blah. Can't believe it. I've been trying to get this map compiled for a week and everynight I've either forgot to turn all the visgroups on or the func_precipitations were causing crashes or blah. Now vrad crashes and I'm left with two errors I've never seen before. Hopefully it won't crash tonight but in the meanwhile I'll try to find out what these errors are and fix what's causing them.
Lawnmower233
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