Research and Development

Show off your finished maps, models and other creations. Screen shots are a must!

Re: Research and Development

Postby matt_b on Fri Jul 17, 2009 8:33 pm

Thanks again for the kind words & feedback, added a new download link for an updated version in the first post (submitted to moddb.com too), here it is again:

http://www.filefront.com/14063855/Resea ... opment.zip
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Re: Research and Development

Postby Psy on Fri Jul 17, 2009 8:33 pm

Excellent work. It looks fantastic. :D
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Re: Research and Development

Postby #1 Duck on Fri Jul 17, 2009 8:59 pm

cypher543 wrote:
oh and the area with the barrels where you left a note saying it needs improving or something? Is that possible to complete without noclip? The seesaw bit.

Yes, although I didn't get it until my second run-through:

Highlight to read:
Once you crawl through the vent into the room, unlock the doors and lead the zombie onto the seesaw. Once he's at the bottom, run to the top and jump up on the vent. The zombie will keep it from moving. Walk forward until the vent collapses, killing the zombie. Then stack the vent pieces to get back on top and continue.


Thanks, I had no idea you could open that door, I tried before but obviously not hard enough :P was easy once I knew about it :).
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Re: Research and Development

Postby Jitterbug on Fri Jul 17, 2009 9:58 pm

I remember a thread about when this map was in development, concerning the "luxgard" panel and the helicopter, and now I see the area as it's finished. Looks gorgeous.
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Re: Research and Development

Postby Corigami on Fri Jul 17, 2009 10:09 pm

I replayed it for the third time today. I've decided I like it more than minerva.
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Re: Research and Development

Postby popcornjake on Fri Jul 17, 2009 10:40 pm

sigh...I loath myself more everyday for not owning the PC version of the orange box.

The map does look incredible, extremely professional and well polished. I would call you a fool if you did not try and seek a job in the industry. :smt023
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Re: Research and Development

Postby Pilz on Sat Jul 18, 2009 12:51 am

Awesome! A mod that makes me use my brain!
What i like is that i get stuck several times, (even in the beginning, yeah n00bish), i like the codes too, u know the red-green-blue-yellow-numbers thingy. The atmosphere, the sounds and the actions that took place, just brilliant!
Listen to popcornjake, u have to get into the game-industry. Just show them this mod :smt023
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Re: Research and Development

Postby mjoeen on Sat Jul 18, 2009 1:15 am

That is incredible, so much detail and pure awsomnes.
Everything from the geometry to the custom content is amazingly well done.
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Re: Research and Development

Postby TicTac on Sat Jul 18, 2009 1:20 am

The only flaw I found in this whole project was that
Highlight to read:
even after knocking over the turrets (in the acid-y level,) you need the plexi-glass to get by. You need to disable the damage trigger or whatever you used there if the turrets are knocked over.
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Re: Research and Development

Postby Mason on Sat Jul 18, 2009 1:49 am

I love the part with the gnome. Makes it worth exploring extra spots!
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Re: Research and Development

Postby whiffen on Sat Jul 18, 2009 2:18 am

Mason wrote:I love the part with the gnome. Makes it worth exploring extra spots!


Dangerous gnome was dangerous. :(
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Re: Research and Development

Postby AndyMacK on Sat Jul 18, 2009 2:55 am

Gnome caused me to excrete upon the bed. Both because it scared me and because I couldn't stop laughing. It was one of those days.

There was a bit where a combine was walking,shooting, acting perfectly normally about 3 stories up, in mid air. Didnt manage to screenshot it though - it was right above the gear for the puzzle before the first APC.

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Re: Research and Development

Postby TicTac on Sat Jul 18, 2009 4:27 am

haha I was like 'wtf..?' at the gnome then it blew up D:

Also, the first 'microwave' you come to, with the note saying don't put food in it... yeaaa, I waited for like 5 minutes with that take-out spinning around... nothing happend ;(
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Re: Research and Development

Postby svbg869 on Sat Jul 18, 2009 4:36 am

quite simply, the MOST fun i have ever had with a single player mod
the puzzles are amazing, each and every one makes you stop and think "WTF do i do now"
personally, i didn't really like the strider battle, as it was to damn hard to hit the thing
still, superb job hear, everyone simply MUST down load this and play it
and there are quite a few funny parts, i really didn't expect anything "funny" when i went into this mod, good job
my newest released map: surf_elites_v2
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Re: Research and Development

Postby whiffen on Sat Jul 18, 2009 4:42 am

TicTac wrote:haha I was like 'wtf..?' at the gnome then it blew up D:

Also, the first 'microwave' you come to, with the note saying don't put food in it... yeaaa, I waited for like 5 minutes with that take-out spinning around... nothing happend ;(


Ahaha, one would guess that by disobeying the note something expected would happen. But really the note was literal with it being for scientific purposes only, which was unexpected :)
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