[Release]DM_sawblade

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[Release]DM_sawblade

Postby wiggle987 on Mon Dec 06, 2004 1:51 pm

first off, this is not a big map, nor is it complex, i just wanted to dedicate a map to my two favourite things in half life 2, the combine barricades, and the sawblade

anyways, here we go, you can find it with a discription about it and a screenie at this link
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Postby Blink on Mon Dec 06, 2004 2:41 pm

Have to login apparently :/

Post it here m8
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Postby wiggle987 on Mon Dec 06, 2004 4:04 pm

oh yeah sorry forgot about that, lemme see what i can do, while im at it ill post a link to the screenie

http://img98.exs.cx/my.php?loc=img98&im ... de0005.jpg
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Postby Signy on Mon Dec 06, 2004 4:13 pm

Looks a bit emtpy, square and the lighting needs tweaking.

Texture work is good, but i think you should make the saw blade placment more random. Giving it a more natual feel.

Dust motes look good. The combine walls look a bit outa place.

Add more detail and smooth the brush work out a bit so the corners are not so obvious and harsh.

Keep up the good work.

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Postby wiggle987 on Mon Dec 06, 2004 4:16 pm

right, taken that into account, ive made it version 0.9 B, so that leaves room for improvement, you can get it here http://www.pcgamemods.com/8930/ and for now, im off to carry on with my art coursework then ill get back to this map :D(oh btw, the blades stick into the walls :shock: )
btw does anyone know how to make the prop_static light in the center unlit? because the shadow on it does make it a bit fugly
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Postby BaRRaKID on Mon Dec 06, 2004 4:22 pm

Signy wrote:Texture work is good


the texture work is the worst part, at least by the screenie, he is using the same texture for the floor and walls.. a good texture work it's a bit more then that imo
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Postby wiggle987 on Mon Dec 06, 2004 4:23 pm

aww i liked the texture work i did on it :cry:

come to think of it i might add a few overlays and decals to break up the repetition in the wall texture
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Postby BaRRaKID on Mon Dec 06, 2004 4:55 pm

lo0l ;) try to had more variation, that's all
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Postby wiggle987 on Mon Dec 06, 2004 5:06 pm

right, so far so good, ive rounded off the corners, added health stations in the "observer" rooms, im about to hang up the sawblades on little pegs and ive added a little ironic sign... now, does anyone think i should add some blood?
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Postby BaRRaKID on Mon Dec 06, 2004 5:37 pm

:twisted: YES :twisted:
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Postby wiggle987 on Mon Dec 06, 2004 6:26 pm

right ive stuck a chopped in half zombie with lotsa gore in the center :twisted: im now thinking of adding a small outside area
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