RP_MojaveNevada

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Re: RP_MojaveNevada

Postby Gary on Sat Sep 07, 2013 9:26 pm

Hollow wrote:You all need to scoot your butts over to deferred.


Isn't that missing a few basic rendering features? Or has it been updated since release?
Have a question related to modding or something I posted? Something that needs staff attention? I haven't been active lately, but feel free to PM me or message me on Steam(link below)

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Re: RP_MojaveNevada

Postby Stormy on Sun Sep 08, 2013 1:37 am

Your ambient light level on your light_environment is way too low. You have a deliciously bright sun and almost zero light in the shadows. With a sun that bright there would be a lot of light bounce, so the ambient shadows would be much lighter. What you have there right now reminds me of that disastrous l4d rip off about ancient mayans and shit.

Also that interior has godrays coming in both windows, light doesn't work like that. You would need to have two suns. Get rid of one of them.
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Re: RP_MojaveNevada

Postby Hollow on Sun Sep 08, 2013 2:18 am

Gary wrote:
Hollow wrote:You all need to scoot your butts over to deferred.


Isn't that missing a few basic rendering features? Or has it been updated since release?


not sure how updated the public build is on the site, but oh lawdie it's a treat. Translucency/water is still a huge pain in the ass, but we've sidestepped most of those issues, at least specifically for what we need to do. Anyway, we're hijacking the thread!
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Re: RP_MojaveNevada

Postby opti2000 on Sun Sep 08, 2013 8:40 pm

Thanks again to all of you it helped me a lot!

I asked earlier for help at facepunch but those guys there are a bunch of idiots.
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Re: RP_MojaveNevada

Postby Major Banter on Mon Sep 09, 2013 8:18 pm

opti2000 wrote:I asked earlier for help at facepunch but those guys there are a bunch of idiots.

Hah, you should hear what they say about us.

Seriously though Opti, have you got anything that you've worked on that doesn't rely heavily on ported models?
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Re: RP_MojaveNevada

Postby ErikKiller on Mon Sep 09, 2013 9:06 pm

Hollow wrote:Anyway, we're hijacking the thread!

You're a respected authority figure, so I'll do whatever you say! "Anarchy"!!!
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Re: RP_MojaveNevada

Postby opti2000 on Sat Sep 14, 2013 12:16 am

Major Banter wrote:
opti2000 wrote:I asked earlier for help at facepunch but those guys there are a bunch of idiots.

Hah, you should hear what they say about us.

Seriously though Opti, have you got anything that you've worked on that doesn't rely heavily on ported models?


Why? Am i known for using models in my map?
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Re: RP_MojaveNevada

Postby ErikKiller on Sat Sep 14, 2013 9:15 am

opti2000 wrote:Am i known for using models in my map?

Sorry buddy, but yes.
I actually did a search on your posts and there's no indication of you doing that, but I remember you doing that.
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