Hi,
I am currently in the process of making an airport map for CS GO, in which I hope to include an aeroplane which you can board, where the hostages will be located, similar to cs_747 on the original Counter-Strike. I was wondering if anyone could share some wisdom on how best to achieve this? I thought about making the outer shell of the fuselage using XSI, but then reconsidered ,thinking that it may cause problems when coming to fitting the interior, which is most likely to be made from brush work. I also wondered whether the sheer size of it coupled with its complex shape might cause issues with lighting, an issue that I've experienced in the past. If anyone has attempted this in the past I would love to know how you approached it!
Thanks.