Ooo, now that's more like it. I'm a big fan of Airships, and those fit the description just fine.
One thing I always thought would be cool would be simulated physics (even if they were just animations) for stuff rocking and moving around when the ships tilt or turn. Active physics would make that a real pain, but I could just see a lot of opportunity for you guys to go far with them. Definitely looking forward to seeing more on that.