So I am one of the rare XSI users, and one thing I run into on nearly every model is where my models are scaled up or down horribly so after they have been exported and compiled. I am not sure why this is since I freeze all my transforms several times over before I even export (so no remnant stuff from that).
Okay that stone prop I mentioned keeps compiling about 15 times the regular size to small. This has happened ever since I started making models for Source. Thing is my XSI measurements conclude with the de-compiled metro cop model (which in Hammer resides at 72 units high) and in XSI also runs at the same height. So the XSI grid matches up with the smallest Hammer grid size (if you go by the scale of the metro cop). Thing is my models are constantly re sizing and are incorrect in size. I believe it is relative to XSI cause when I send Obj files to people they are the correct size as they should be.
Has anyone else ran into this issue in XSI? Cause it pretty much disrupts any kind of accurate measurements you try and use from Hammer.
Note: I use XSI 6.0 since it is currently the only XSI version that supports the compiler these days. Not sure if that version has this issue with it but I thought I would add that in there just to be safe.