Eternal Silence looking for artists in all fields

Discuss modifications and also recruit team members.

Eternal Silence looking for artists in all fields

Postby Nocis on Thu Sep 16, 2010 9:00 pm

The Eternal Silence Development Team is rebuilding it’s art department. You will be a part of a dedicated, international team and be working to satisfy an extremely dedicated community.
We are searching for talented individuals with experience in one or more of the following fields:

- Concept art
- Texture art
- 3d modelling.

Apart from experience in one or more of the fields mentioned above, there are some general job requirements:

- Must have some modding experience with the Source engine.
- Must have time and dedication to work on this project until it’s done.
- Must own a Source engine game(i.e. Half-Life 2: Deathmatch or Team Fortress 2).

Personal attributes:
- Must be responsible and independent.
- Must possess strong written communication skills and be proficient in English.
- Must be a team player!

Eternal Silence is a non-commercial modding project for the Source engine, which means that none of us get paid. We can, however, offer the opportunity for you to put your print on a high-profile mod for the Source engine. Your work will be distributed directly through Steam, available to anyone with a Source engine game.

Tasks include:
- Creation of a variety of mapping props with a lot of creative freedom.
- Modelling, texturing, rigging and animating new weapons.
- Designing, modelling and texturing of new fleet ships and space stations.

Team Lead position is available for the right individual.

To apply, send me an application with samples of previous work at nox@eternal-silence.net . Thank you for your time.
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Nocis
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