I'm not sure if this is the right place for this post, but it's a request for help so I suppose it belongs with all of the other requests for help. Apologies if I got it wrong.
I write a little tool that can bake out ambient occlusion and normal maps given a lo/hi poly model. In the new version it will be even more stupidly easy to use than it already is, and it will support diffuse maps and cavity maps too. I want to make a video and put some screenshots on the website that shows how stupid easy it is to do all with just a couple clicks this but being just a programmer/technical artist I don't have any neat looking models with all of the requirements. So I wonder if anybody can help me? I need a model that:
* Looks fucking good, something at this level would be nice
* Has a low poly game-resolution version with full UV's
* Has a high resolution version with:
** lots of neat details that will show up in the AO/normal
** colors on it that can be baked to a diffuse map
Now I know all you pros have some half million quad models sitting around from all that zbrush work you do, would anybody like to lend a hand? Send me a PM if you are interested. If I like your model I might use it in a video to promote my tool.
(Which by the way is SMAK shameless plug alert)