by Vicpop on Sat Mar 26, 2011 3:11 am
I beat it, and it was pretty good.
Make it more obvious that you can get back to the turret room from the long hallway with the pressure pad thing, cuz you have to have a portal up near the ceiling of that room to see the ceiling of the turret room. I thought I was stuck.
I'm not sure if there was some sort of threat in the Cube-inspired section...? One of the rooms started shaking but nothing happened. I also wasn't sure which direction I was heading in. The blood in that one room isn't very ominous, it's just kind of there
Also, there were like 3 or 4 moments where I was surprised by turrets, but I just found it irritating and not surprising in some sort of thrilling way. The whole turret room part I found awkward. You walk into two turrets, and then if you put a portal on the ceiling you're surprised by two turrets you don't notice before you drop down and then another door opens with another turret inside it. It's too jarring.
It doesn't seem like the mod is finished visually, but you said it was a beta.