Interview with Charlie Cleveland

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Interview with Charlie Cleveland

Postby Blink on Thu Oct 08, 2009 7:27 am

If you didn't know, Charlie Cleveland is the man leading the development on NS2. SHFTS managed to grab him for a few questions over the much anticipated title:

The third is “Dynamic Environments”. Our hope is to make sure the environments and gameplay are changing constantly throughout the game. Elements that came from this include our marine power grid which support entire rooms of marine technology (and which can be strategically knocked out by attacking vulnerable places) and our Dynamic Infestation which is the alien goo that grows around all the alien structures and deforms the map geometry.


Pop over and read the full interview.
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Re: Interview with Charlie Cleveland

Postby Zipfinator on Thu Oct 08, 2009 6:31 pm

Good interview, I didn't know the engine was going to be open source when released. Definitely going to try out the editor when it's out.
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Re: Interview with Charlie Cleveland

Postby mat_de_b on Thu Oct 08, 2009 7:06 pm

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