Epifire wrote:Gabe had said himself in a interview a while back that he has been tempted to just start from scratch with a whole new code. Only thing that stops him from doing that, so he said was that Source is solid and that it is hard to cut path for new engine (in paraphrased terms of course).
There are a lot of things to be re-written and optimized, which is a lot of work when their current engine still serves them well. I would predict that we will see a large upgrade of some sort within the next four to five years. Whether it be a steady chain of additional upgrades, or a big overhaul that may include huge revisions.
So in a ending note, it is their engine and they use it as they need. I am just thankful to get a part of it for mods, even if it is old.
Could you link me this interview? I don't recall reading it.
Gary wrote:I still fear that EP3 won't come with a real SDK either.
I'm still hoping for the CS:GO SDK being a real one, but I'm not holding my breath. It's just in the past games they have referred to "authoring tools", now they are saying "SDK". Which is the only reason I have any hope for it. That and a past (real)SDK developer is working on it.
I wouldn't be surprised if this happened, but I'd still be disappointed as fuck. Valve have already said the SDK they're releasing for CS:GO is going to be the kind of SDK they released with CS:S. A support guy said SDK, but it was later stated authoring tools was the real thing.
I wouldn't want to mod CS:GO anyway, people would spend way too much time removing the CS:GO setup, and you'd see a billion kiddie mods that's a direct clone with one change.