Online Portfolio: http://www.dustinbrown.com/
Art Blog: http://www.dustinbrown.com/blog/
I'm a character artist, primarily interested in concept art, modeling and texturing.
Professional Skills
• Texture creation
• Digital sculpting
• Drawing and painting
• Human and animal anatomy
• Subdivision modeling
• In-game poly modeling
• Efficient UV layout
Software Knowledge
• Unreal Engine 3 (UDK)
• 3ds max
• ZBrush
• TopoGun
• Headus UVLayout
• xNormal
• BodyPaint
• Marmoset Toolbag
• Photoshop
I'm always interested in hearing about work opportunities. I can be reached by email at dustin@dustinbrown.com