Grab your favourite IDE and tinker with the innards of game engines
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- Source coding error
by Cpl Bradley » Tue Oct 05, 2010 12:01 am
- 1 Replies
- 2090 Views
- Last post by Hateburn
Thu Oct 28, 2010 4:32 pm
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- RPG modifications in HL2
by droogie » Fri Oct 15, 2010 8:19 am
- 8 Replies
- 5897 Views
- Last post by droogie
Sat Oct 16, 2010 8:20 pm
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- Make the Smg Semi-automatic?
by Cpl Bradley » Mon Oct 04, 2010 11:46 pm
- 4 Replies
- 3320 Views
- Last post by Corewarp
Mon Oct 11, 2010 10:18 pm
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- Enabling the HUD during the game paused state
by Kuraivu » Thu Oct 07, 2010 9:02 pm
- 2 Replies
- 2437 Views
- Last post by Kuraivu
Thu Oct 07, 2010 10:47 pm
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- The high-level structure of HL2's code
by Sapphon » Mon Oct 04, 2010 4:06 pm
- 3 Replies
- 2960 Views
- Last post by zombie@computer
Mon Oct 04, 2010 7:25 pm
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- HL2DM update breaks mod
by Eugene1982 » Mon Oct 04, 2010 6:07 am
- 1 Replies
- 2026 Views
- Last post by Ark11
Mon Oct 04, 2010 8:02 am
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- Adding variables to physics entites, and crash
by chillok » Mon Sep 27, 2010 7:21 pm
- 4 Replies
- 3208 Views
- Last post by chillok
Wed Sep 29, 2010 11:22 am
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- Getting started?
by Phott » Sat Sep 25, 2010 12:32 pm
- 3 Replies
- 2729 Views
- Last post by Phott
Sat Sep 25, 2010 3:51 pm
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- Compiling Shaders for source 2007
by Surfa » Tue Sep 14, 2010 2:01 pm
- 2 Replies
- 2479 Views
- Last post by Surfa
Sun Sep 19, 2010 5:14 pm
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- Help with crafting new weapon?
by Cpl Bradley » Fri Sep 17, 2010 6:18 pm
- 1 Replies
- 2052 Views
- Last post by zombie@computer
Fri Sep 17, 2010 7:08 pm
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- Crowbar Impact Sound
by Cpl Bradley » Fri Sep 17, 2010 5:46 pm
- 0 Replies
- 1784 Views
- Last post by Cpl Bradley
Fri Sep 17, 2010 5:46 pm
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- Quadruple Precision Float Point Emulator
by coder0xff » Sat Sep 04, 2010 4:36 pm
- 13 Replies
- 7461 Views
- Last post by Deathbagel
Sun Sep 05, 2010 6:55 pm
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- Getting a custom grenade to even work..
by Jangalomph » Sun Jul 11, 2010 8:55 pm
- 7 Replies
- 4800 Views
- Last post by Jangalomph
Wed Sep 01, 2010 10:16 pm
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- Custom Explosion Particle?
by Cpl Bradley » Tue Aug 31, 2010 3:10 am
- 2 Replies
- 2632 Views
- Last post by Cpl Bradley
Tue Aug 31, 2010 9:30 pm
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- Walking Sway
by ix912 » Mon Aug 30, 2010 3:57 am
- 4 Replies
- 3337 Views
- Last post by Plague
Mon Aug 30, 2010 6:38 pm
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- Player customisation system.
by Welsh Mullet » Sun Aug 29, 2010 5:20 pm
- 1 Replies
- 1823 Views
- Last post by Gary
Sun Aug 29, 2010 7:01 pm
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- Simple Flashlight Weapon?
by Zally13 » Wed Aug 25, 2010 9:26 pm
- 5 Replies
- 2904 Views
- Last post by Major Banter
Wed Aug 25, 2010 10:06 pm
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- Grid Snaps To >1 Unit
by Starving Hobo » Wed Aug 25, 2010 1:02 am
- 2 Replies
- 1789 Views
- Last post by Furling
Wed Aug 25, 2010 2:59 pm
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- 'Ideal' animations?
by Tomalla » Fri Aug 20, 2010 1:27 pm
- 2 Replies
- 1914 Views
- Last post by Garrador
Wed Aug 25, 2010 7:54 am
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- Source Control?
by Tomalla » Wed Aug 11, 2010 3:00 pm
- 6 Replies
- 3367 Views
- Last post by coder0xff
Wed Aug 25, 2010 5:01 am
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- Top down camera
by stickler » Sat Apr 10, 2010 8:59 pm
- 8 Replies
- 3948 Views
- Last post by Welsh Mullet
Fri Aug 20, 2010 12:49 pm
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- CBaseEntity in a ServerPlugin?
by omnicoder » Thu Aug 12, 2010 3:43 am
- 1 Replies
- 1500 Views
- Last post by Shrinker
Sat Aug 14, 2010 7:52 am
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- First time creating a mod
by Tomalla » Sun Aug 08, 2010 5:25 pm
- 6 Replies
- 3269 Views
- Last post by Tomalla
Wed Aug 11, 2010 2:33 pm
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- [Request] Nameable Brushes
by Sheepish » Tue Aug 10, 2010 5:19 pm
- 4 Replies
- 2398 Views
- Last post by zombie@computer
Tue Aug 10, 2010 7:45 pm
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- Mod coding issues post-engine update
by Thetommygun » Sun Aug 08, 2010 10:28 pm
- 0 Replies
- 1464 Views
- Last post by Thetommygun
Sun Aug 08, 2010 10:28 pm
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- [Request] VGUI: An Inventory Tutorial
by staberas » Thu Jul 30, 2009 11:44 am
- 26 Replies
- 16558 Views
- Last post by staberas
Sun Aug 08, 2010 12:03 pm
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- Requesting weapon_sdkbase header
by Wrangler249 » Sat Aug 07, 2010 10:54 am
- 1 Replies
- 1601 Views
- Last post by Wrangler249
Sat Aug 07, 2010 11:17 am
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- PHY file format?
by Terr » Fri Aug 06, 2010 3:29 am
- 8 Replies
- 4132 Views
- Last post by Terr
Sat Aug 07, 2010 12:38 am
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- struct Obfuscated<T> - enjoy?
by coder0xff » Thu Aug 05, 2010 5:56 am
- 3 Replies
- 2279 Views
- Last post by zombie@computer
Thu Aug 05, 2010 4:41 pm
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- can't compile alien swarm code
by stoopdapoop » Sat Jul 31, 2010 10:56 am
- 2 Replies
- 2589 Views
- Last post by stoopdapoop
Thu Aug 05, 2010 8:43 am
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- Help me with maths
by Spike » Fri Jul 23, 2010 11:44 am
- 8 Replies
- 4317 Views
- Last post by coder0xff
Wed Aug 04, 2010 12:06 am
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- Nightvison shader for OB
by gladers » Tue Aug 03, 2010 9:24 am
- 1 Replies
- 1576 Views
- Last post by Dr. Delta
Tue Aug 03, 2010 10:32 am
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- setupArrayProps_R: array prop (null) is at index zero.
by TiiM » Thu May 27, 2010 5:03 pm
- 23 Replies
- 19570 Views
- Last post by Zecrah
Sun Aug 01, 2010 9:20 pm
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- New SDK Update! (monday)
by JLea » Sat Jul 17, 2010 12:48 am
- 30 Replies
- 14934 Views
- Last post by JLea
Sat Jul 31, 2010 2:25 pm
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- KeyValue formatter reader/writer
by coder0xff » Thu Mar 04, 2010 12:02 am
- 18 Replies
- 8509 Views
- Last post by omnicoder
Wed Jul 28, 2010 9:47 pm
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- Good 3D program for Fedora?
by Rasky_26 » Wed Jul 21, 2010 8:40 pm
- 1 Replies
- 1544 Views
- Last post by pfannkuchen_gesicht
Sun Jul 25, 2010 7:31 pm
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- Accessing entities programmatically
by Lex Cayman » Fri Jul 23, 2010 10:05 pm
- 1 Replies
- 1483 Views
- Last post by Jordash
Sat Jul 24, 2010 2:51 am
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- Increase Health Through Code For Mod.
by The Doctor » Wed Jul 21, 2010 6:17 am
- 3 Replies
- 2090 Views
- Last post by JLea
Thu Jul 22, 2010 3:02 am
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- Using multiple texture maps in material via Proxies
by Guessmyname » Fri Jul 16, 2010 12:21 am
- 4 Replies
- 2471 Views
- Last post by Guessmyname
Tue Jul 20, 2010 8:08 pm
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- Automatic shotgun Reloading problems
by Jangalomph » Fri Jul 16, 2010 12:05 am
- 9 Replies
- 14714 Views
- Last post by Jordash
Mon Jul 19, 2010 5:55 am
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- Parenting env_projectedtexture
by Corigami » Sat Jul 25, 2009 11:07 pm
- 4 Replies
- 9952 Views
- Last post by cz_squishy
Sun Jul 18, 2010 5:15 pm
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- Tips & suggestions needed (I think it's Complicated & HARD)
by anubis233 » Sat Jun 19, 2010 4:20 am
- 11 Replies
- 21621 Views
- Last post by Guessmyname
Fri Jul 16, 2010 12:53 pm
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- Getting Offset Position
by Spike » Wed Jul 14, 2010 4:09 pm
- 2 Replies
- 6752 Views
- Last post by Spike
Thu Jul 15, 2010 5:37 pm
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- PackBSP 2.0 Beta 1 needs testing
by Terr » Thu Jun 10, 2010 10:41 pm
- 12 Replies
- 23456 Views
- Last post by Terr
Mon Jul 12, 2010 4:48 am
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- [Help] Hiding objects
by ICO » Sat Jul 03, 2010 9:33 pm
- 4 Replies
- 9841 Views
- Last post by ICO
Sun Jul 04, 2010 11:31 am
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- Mod Menu Title?
by Ark11 » Sat Jul 03, 2010 8:10 pm
- 4 Replies
- 9713 Views
- Last post by Ark11
Sun Jul 04, 2010 1:40 am
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- [Noob Question] Model Entity
by TickingHands » Sat Jun 26, 2010 3:15 am
- 6 Replies
- 13901 Views
- Last post by audryzas
Fri Jul 02, 2010 9:15 am
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- Constraints
by audryzas » Thu Jul 01, 2010 4:33 pm
- 0 Replies
- 3886 Views
- Last post by audryzas
Thu Jul 01, 2010 4:33 pm
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- Car movement physics
by Spike » Tue Jun 29, 2010 11:11 pm
- 2 Replies
- 6709 Views
- Last post by Spike
Wed Jun 30, 2010 12:31 am
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- Strange Sprite Errors
by city14 » Sun Jun 27, 2010 11:12 pm
- 5 Replies
- 11588 Views
- Last post by TickingHands
Mon Jun 28, 2010 3:50 am
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