joe_rogers_11155 wrote:well i stand corrected but i think brush-based worlds just "feel" better. Crysis's world, although visually impressive, feels strange. Especially the indoor areas. There is a lack of detail that I can't put my finger on. Don't get me wrong, Crysis is clearly the stronger engine but something is off about it. Maybe I haven't played enough Crysis or Cryengine games to really get a good read on it.
You should definitely play Crysis 2 then. The level design was amazing in every area of the game. Even the indoor areas. The outdoor environments in the original Crysis were the most detailed I had seen in any game when it first released, though Skyrim might be the best at open world right now due to its immense size and the sheer amount of stuff that Obsidian fit in to it.
Anyway, I tried playing MW3. I got to the third or fourth mission I think but I put the controller down. I'm not saying the game is bad, but I'm just tired of the same formula, even if it's "perfected." The game has amazing set pieces and stuff, but the only time I was interested in the game was during the cut scenes that took control of my character, like when you're in the helicopter in the first mission and you get hit by a missile and almost fall out. They might as well have just made the entire campaign out of animated sequences like that. Instead it's more like a shooting gallery, then an animated sequence; rinse and repeat. I didn't play the whole campaign, so yeah, I more than likely missed a lot of things, but whatever...I just couldn't get in to it.