Potential bug with evil custom maps....

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Potential bug with evil custom maps....

Postby Jest@ on Tue Dec 14, 2004 10:15 pm

Right after playing some disgusting aim map (one of the aim_ak_colt derivatives that appeared en masse a few days ago - in my ping-region at least), i moved over to Dust2...and look what had happened....

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The lighting was equal all over the map, and some textures had gone wrong....random error, or potential difficulty with badly made LAME maps?ne1 else had stuff like this?
Highlight to read:
It was earth all along
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Postby BaRRaKID on Tue Dec 14, 2004 10:35 pm

email valve.. seems like a bug
I've no sign
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Postby 9f1062f623f9 on Tue Dec 14, 2004 10:37 pm

This is why shit square aim maps are wrong.
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Postby Cr4ig on Tue Dec 14, 2004 10:39 pm

dont suppose the map game with textures?? coz they may have named them same as dust texes which wud replace them?

Materials for ne1 who wants to moan
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Postby wiggle987 on Tue Dec 14, 2004 10:41 pm

*sigh* type mat_fullbright 0 in the console, thats the problems with dumbass mappers who release maps where they didnt run RAD...
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Postby Spartan on Tue Dec 14, 2004 10:55 pm

that map gets a 2. :lol:
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Postby wiggle987 on Tue Dec 14, 2004 10:56 pm

Spartan 34 wrote:that map gets a 2. :lol:
owned :P
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Postby Spartan on Tue Dec 14, 2004 11:00 pm

That mapper must have elite skills if he can make his map look as good as some of CSS elite maps such as Dust 2.
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oh

Postby far on Wed Dec 15, 2004 7:46 pm

yes no rad must have been used in that custom aim map. Without rad even dust looks like shit :idea:
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Postby Jasard on Wed Dec 15, 2004 11:19 pm

that map gets a 2. Laughing

rofl n1 :lol:
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