Don't be so sure of that! Valve is more than just a blind entity dedicated to selling games.Dionysos wrote:...
This is all futile of course since nothing will ever change, at all. (Isn't this some kind of natural law?)
I was unaware of a feedback request on Valve's part, but I'm willing to believe it, and evidently they do listen.
I quote the TF2 Team from 10th August:
TF2 Blog wrote:We ask for feedback on our tools all the time, and everyone's much too nice to tell us directly that they're like a "beautiful ornate chair with a spike carved into the seat".
That being in response to a statement made by Larolaro in an interview at Ubercharged.net
Full quote:
You initially designed the Homewrecker. How long did the Homewrecker, from idea to realization, roughly take?
Larolaro: I created the homewrecker roughly a year before I submitted it to valve through their contribute page. So, embarrassingly, the homewrecker was just a bit of tooling-around practice, as I just did it for fun and never intended for it to be a serious submission. The concept took me 5 minutes and the model and texture was complete in about 2 hours. However, the compiling and such took an age, the source engine really isn’t noob-friendly. I see the source engine as a beautiful ornate chair with a spike carved into the seat; It looks great, it’s solid and it will last for a long time, it’s just a pain in the ass to use.